There's something evil in the city tonight... Earth has been ravaged by human excess, petty conflict and alien invasion. The world's population has been herded into huge cities, the first of which was Mega Primus. 2084: A Utopia shattered, social collapse and civil unrest reigns in Mega Primus. Fiendish aliens terrorize the city.
- Strategy (94)
- Turn-Based (54)
- Tactical (54)
- Sci-fi (54)
- Aliens (48)
- Classic (41)
- Real-Time with Pause (38)
- Turn-Based Strategy (33)
- Isometric (23)
- Singleplayer (20)
- Post-apocalyptic (13)
- Cyberpunk (13)
- Base-Building (12)
- Retro (9)
- Turn-Based Tactics (8)
- Management (7)
- Atmospheric (6)
- RTS (5)
Release Date | Sep 4, 2008 |
Price | $ 4.99 |
Steam Rating (Steam Purchases / All) | 89.7% (very positive) Top 25% / 88.9% Top 25% |
Steam DB Rating (Steam Purchases / All) | 84.3% Top 15% / 83.8% Top 15% |
Reviews (Steam Purchases / All) | 741 Top 15% / 831 Top 15% |
Curators | 36 reviews Top 20% |
Median Play Time | 36.8 hours Top 3% |
Play Time per Dollar | 7.4 hours Top 1% |
Followers | 1.9K Top 25% |
Owners | ± 640.7K Top 4% |
Copies Sold | ± 49.8K Top 15% |
Gross Revenue ($) | ± 116.7K Top 20% |
Rating and Reviews (Monthly)
Here you can see X-COM: Apocalypse's Steam rating and reviews between October 2010 and December 2023. Steam's rating oscillates between 100% (January 2011) and 88.4% (January 2021).
With 831 reviews Top 15%, X-COM: Apocalypse could be an indie success or even a small AAA success. The November 2016 peak suggests that there was a major update or discount.
Review Languages
This donut graph displays the languages of X-COM: Apocalypse's Steam reviews. The most popular language is English (71%), followed by Russian (10%). The player's languages are well diversified, with 21 different languages appearing in the reviews. The game has only one translation (English), it could have been more popular if it was translated in more languages.
Time Played
This chart displays the time players have spent in X-COM: Apocalypse, comparing positive and negative reviews. Notice how the time in game reaches a stellar 112 hours in the 80th percentile.
The negative reviews play time is 13 times lower than the positive reviews median play time. Some players have left a negative review after playing a significant amount of time (64 hours in the 80th percentile) which could mean that a part of X-COM: Apocalypse's fanbase was unhappy about an update and review bombed the game. You could check if there is an explanation in the Players' feedback section.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's rating of 89.7% Top 25% should be taken into account when assessing them.
Please take this list with a grain of salt, as this is an AI generated list based on a small sample of X-COM: Apocalypse's review data provided by Steam. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.