Wild Season is a farming-life sim that takes its foundations from the greats within the farming simulation, visual novel, and RPG genres and delivers them with a twist. Rebuild your farm to its former glory and beyond, befriend the townspeople and maybe find your one true love (of either gender!), and solve the secret of Bedford Valley.
- Farming Sim (55)
- Life Sim (50)
- Simulation (50)
- RPG (42)
- Farming (31)
- Indie (29)
- Romance (14)
- JRPG (13)
- Mystery (10)
- Visual Novel (9)
- Agriculture (6)
Release Date | Dec 7, 2015 |
Price | $ 16.99 Top 15% |
Steam Rating (Steam Purchases / All) | 25.7% (mostly negative) Bottom 2% / 34.8% Bottom 4% |
Steam DB Rating (Steam Purchases / All) | 30.7% Bottom 10% / 37.4% Bottom 10% |
Reviews (Steam Purchases / All) | 183 Top 30% / 359 Top 25% |
Curators | 22 reviews Top 25% |
Median Play Time | 4 hours |
Play Time per Dollar | 14 minutes Bottom 25% |
Followers | 2.5K Top 20% |
Owners | ± 50.7K Top 25% |
Copies Sold | ± 8.7K Top 30% |
Gross Revenue ($) | ± 130.1K Top 20% |
Rating and Reviews (Monthly)
This chart shows Wild Season's Steam rating and reviews from April 2015 to August 2023. Steam's rating is in a range going from 62.5% (April 2015) to 34.8% (August 2023).
The 359 reviews Top 25% suggest that Wild Season might be a reasonable indie success. There are peaks that suggests major updates or discounts.
Review Languages
This doughnut graph shows Wild Season's reviewers languages. The most popular language is English (85%), followed by German (3%). There is a nice diversity in the reviews, with 17 languages represented. The game has only one translation (English). Having more translations could have boosted the game's popularity.
Time Played
This chart displays the number of hours played in Wild Season, showing a comparison between positive and negative reviews. It also shows the reviews during Early Access. The time played is adequate, reaching 15 hours in the 80th percentile.
The median play time for the negative reviews is similar to the median for positive reviews, hinting that there is no significant difference in the player's experience and that is more a question of personal taste.