Take charge of the most deadly modern-day submarines in the world - three distinct submarines across two unique and challenging campaigns. Utilize cutting-edge sensor and weapon technology to locate, track and destroy the enemy - even deliver Tomahawk missiles to inland targets.
- Strategy (206)
- Simulation (201)
- Naval Combat (197)
- Submarine (195)
- Naval (189)
- Military (180)
- Underwater (177)
- Exploration (174)
- Wargame (171)
- Realistic (165)
- Cold War (155)
- Old School (142)
- Retro (129)
- War (115)
- Physics (101)
- Multiplayer (88)
- Singleplayer (71)
- Difficult (55)
- Indie (40)
- Real-Time (28)
Release Date | Oct 26, 2006 |
Price | $ 29.99 Top 3% |
Steam Rating (Steam Purchases / All) | 71.3% (mostly positive) Bottom 35% / 72.4% |
Steam DB Rating (Steam Purchases / All) | 66.1% / 67.1% |
Reviews (Steam Purchases / All) | 108 / 116 |
Curators | 14 reviews |
Median Play Time | 10.5 hours Top 15% |
Play Time per Dollar | 1.1 hour Top 25% |
Followers | 639 |
Owners | ± 36.5K Top 25% |
Copies Sold | ± 7.4K |
Gross Revenue ($) | ± 15.1K |
Rating and Reviews (Monthly)
Here you can see Sub Command's Steam rating and reviews between July 2012 and December 2023. Steam's rating is in a range going from 64.7% (February 2016) to 77.1% (January 2022).
The 116 reviews suggest that Sub Command might be a reasonable indie success.
Review Languages
This doughnut graph shows Sub Command's reviewers languages. The most popular language is English (72%), followed by Russian (7%). The player's languages are well diversified, with 13 different languages appearing in the reviews. The game has only one translation (English). Having more translations could have boosted the game's popularity.
Time Played
This chart displays the number of hours played in Sub Command, showing a comparison between positive and negative reviews. The time in game is excellent, with 42 hours in the 80th percentile.
The median play time for the negative reviews is 16 times less than the median for positive reviews. When the negative review time is low (median : 55 minutes), it can be a sign that the game crashes on some systems or that players misunderstood the nature of the game (Does the Steam page clearly explain it, with gifs and a gameplay video ?). It can also mean that some players were somehow offended by Sub Command and decided to review it and get a refund under 2 hours. You could check if there is an explanation in the Players' feedback section.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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It's important to understand that this list of positives and negatives is not an unbiased evaluation of the game. Its purpose is to support developers in understanding what their players want. The game's rating of 71.3% Bottom 35% should be taken into account when assessing them.
Please keep in mind that this list was AI-generated with only a statistical sample of Sub Command's review data that Steam provides. Moreover, be aware that problems aren't always meant to be solved. Communicating clearly and managing the player's expectations is important too!