"Listen to the Wind" is a side-scrolling hack-and-slash game with counter attacks as the game's core mechanic. It takes pace during the Ming dynasty Jiajing era where you'll be battling Japanese pirates. It features unique martial art heroes and a story branching gameplay.
- Action (118)
- Martial Arts (109)
- Multiple Endings (106)
- Choices Matter (102)
- 2D (99)
- Historical (93)
- Hand-drawn (91)
- Singleplayer (89)
- Comic Book (84)
- Indie (81)
- Side Scroller (78)
- Combat (73)
- Souls-like (71)
- 2D Fighter (63)
- Linear (60)
- Beat 'em up (48)
Release Date | Sep 22, 2021 |
Price | $ 11.99 Top 25% |
Steam Rating (Steam Purchases / All) | 73% (mostly positive) / 74.2% |
Steam DB Rating (Steam Purchases / All) | 69.2% / 70.3% |
Reviews (Steam Purchases / All) | 414 Top 20% / 453 Top 20% |
Curators | 3 reviews Bottom 10% |
Median Play Time | 4.6 hours |
Play Time per Dollar | 23 minutes |
Followers | 2.2K Top 25% |
Owners | ± 21.5K |
Copies Sold | ± 13.3K Top 25% |
Gross Revenue ($) | ± 105.9K Top 20% |
Rating and Reviews (Monthly)
This graph shows Listen to the Wind's Steam rating and reviews between September 2021 and November 2023. Steam's rating is in a very narrow range going from 74.3% (April 2023) to 73.6% (December 2021).
With 453 reviews Top 20%, Listen to the Wind could be a decent indie success. The chart is compatible with a long tailed distribution, which suggests there was a good visibility at launch but that it was not followed by significant updates or discounts.
Review Languages
This doughnut chart shows Listen to the Wind's review languages. The most popular language is Simplified Chinese (96%), followed by English (2%). There is diversity in the review languages, with 5 languages represented. The game has 2 translations (Simplified Chinese and English). More translations could have boosted the game's popularity.
Time Played
This chart displays the number of hours played in Listen to the Wind, comparing positive and negative reviews. The time in game is acceptable, with 9 hours in the 80th percentile.
The negative reviews median playtime closely matches the median for positive reviews, meaning that there is no major difference between the players' experiences and the reviews probably reflect personal preferences more than anything else.