CYBER EMOJI TALE 2099 is a classic RPG with elements of a graphic novel, set in an open rail world with a system of hardcore real-time battles, in the universe of the near future.
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- Sci-fi (466)
- First-Person (458)
- FPS (455)
- Story Rich (449)
- Multiple Endings (447)
- Choose Your Own Adventure (441)
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- 3D (427)
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- Choices Matter (404)
- Action RPG (395)
- Arcade (389)
- Singleplayer (374)
Release Date | Mar 3, 2021 |
Price | $ 0.99 Bottom 1% |
Steam Rating (Steam Purchases / All) | 90.6% (very positive) Top 25% / 88.5% Top 30% |
Steam DB Rating (Steam Purchases / All) | 80.6% Top 20% / 79.5% Top 25% |
Reviews (Steam Purchases / All) | 106 / 122 |
Curators | 8 reviews |
Median Play Time | 17 min Bottom 10% |
Play Time per Dollar | 17 minutes Bottom 35% |
Followers | 3.2K Top 20% |
Owners | ± 4.5K |
Copies Sold | ± 3.9K |
Gross Revenue ($) | ± 3.5K |
Rating and Reviews (Monthly)
This chart shows CYBER EMOJI TALE 2099's Steam rating and reviews from March 2021 to August 2022. Steam's rating oscillates between 89.4% (April 2021) and 88.2% (September 2021), with only very small variations.
The 122 reviews suggest that CYBER EMOJI TALE 2099 might be a reasonable indie success. The graph seems to be a long tailed distribution. That sometimes means that the marketing efforts were concentrated on the game launch, and that there was no major update or discounts after.
Review Languages
This doughnut graph shows CYBER EMOJI TALE 2099's reviewers languages. The most popular language is Russian (81%), followed by English (11%). There is diversity in the review languages, with 8 languages represented. The game has been translated in 22 languages.
Time Played
This chart displays the time players have spent in CYBER EMOJI TALE 2099, showing a comparison between positive and negative reviews. The time played is unusually low, reaching only 78 minutes in the 80th percentile. Some players enjoy short games, but there is always a risk that people will ask for a refund.
The median play time for the negative reviews is similar to the median for positive reviews, hinting that there is no significant difference in the player's experience and that is more a question of personal taste.