Brookhaven Grimoire (Steam Game) Steam logo

Brookhaven Grimoire Header Image
Brookhaven Grimoire Header Image

A Wizard has trapped you in a dark storybook, transporting you to the magical town of Brookhaven. With spells, swords, and the power of friendship, begin your new life in this strange land. But remember, escape may yet be possible for those who unravel this world’s mysteries...

Release DateFeb 18, 2022
Price$ 14.99  Top 15%
Steam Rating (Steam Purchases / All)59% (mixed) Bottom 20% / 62%  Bottom 25%
Steam DB Rating (Steam Purchases / All)56.9% Bottom 25% / 59.4%  Bottom 30%
Reviews (Steam Purchases / All)134  / 171
Curators8 reviews
Median Play Time6.4 hours  Top 25%
Play Time per Dollar26 minutes
Followers1.9K  Top 25%
Owners± 4.6K 
Copies Sold± 3.6K 
Gross Revenue ($)± 36.1K  Top 30%

Rating and Reviews (Monthly)
  

Chart showing the monthly evolution of Brookhaven Grimoire steam rating, positive and negative reviews.

Here you can see Brookhaven Grimoire's Steam rating and reviews between February 2022 and December 2023. Steam's rating is varying from 61.9% (December 2023) to 71.9% (June 2022).

With 171 reviews Top 30%, Brookhaven Grimoire could be a decent indie success. The graph seems to be a long tailed distribution. That sometimes means that the marketing efforts were concentrated on the game launch, and that there was no major update or discounts after.

Review Languages
 

Donut graph showing review languages for Brookhaven Grimoire and the proportion of players they represent.

This doughnut chart shows Brookhaven Grimoire's review languages. The most popular language is English (85%), followed by Simplified Chinese (3%). The player's languages are well diversified, with 10 different languages appearing in the reviews. The game is translated in 4 languages. Considering that, unless the game is text-heavy, adding translations is not a lot of work compared to making a game, it is often a good idea to translate the game in many languages.

Time Played

Chart displaying Brookhaven Grimoire percentiles of time played for positive, negative, and early access reviews.

This chart displays the time played in Brookhaven Grimoire, comparing positive and negative reviews. The time played is very good, reaching 47 hours in the 80th percentile.

The median play time for the negative reviews is 26 times less than the median for positive reviews. When the negative review time is low (median : 69 minutes), it can be a sign that the game crashes on some systems or that players misunderstood the nature of the game (Does the Steam page clearly explain it, with gifs and a gameplay video ?). It can also mean that some players were somehow offended by Brookhaven Grimoire and decided to review it and get a refund under 2 hours. You could check if there is an explanation in the Players' feedback section.

Players' Feedback

Game's StrengthsGame's Weaknesses
  • fun gameplay mechanics
  • enjoyable story with unique aspects
  • lots of content to explore and discover
  • vibrant and varied characters with distinct personalities and backstories
  • regular bug fixes and updates
  • helpful and responsive developer
  • distinctive exploration system
  • diverse cast of characters with varying ethnicities
  • unique features and game mechanics
  • option to play without time limits or penalties
  • poor menu system with controller
  • small font size in UI
  • lack of tutorials
  • limited marriageable characters
  • occasional bugs and crashes
  • few quest bugs that require exploiting to progress
  • accidental item deletion
  • focus on dark, occult themes
  • slow start for new players
  • initial accessibility issues for controller gameplay

These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's rating of 59%  Bottom 20% should be taken into account when assessing them.

Take into account that list was generated using AI on a small sample of Brookhaven Grimoire's Steam review data, it is not meant to be exhaustive. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.

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