In Vector Velocity movement is the name of the game. Run, Jump, Slide, Climb, Grind, Skid, Zipline and ultimately race your way from point A to B as fast as you can.
- Action (66)
- Casual (60)
- VR (46)
- Shooter (40)
- 3D Platformer (37)
- Parkour (31)
- Physics (29)
- Singleplayer (27)
- Immersive (25)
- VR Only (1)
Release Date | Nov 23, 2017 |
Price | $ 9.99 Top 30% |
Steam Rating (Steam Purchases / All) | 60% (mixed) Bottom 20% / 57.1% Bottom 20% |
Steam DB Rating (Steam Purchases / All) | 55.1% Bottom 25% / 54.3% Bottom 25% |
Reviews (Steam Purchases / All) | 10 Bottom 1% / 21 Bottom 25% |
Curators | 2 reviews Bottom 1% |
Median Play Time | 22 min Bottom 10% |
Play Time per Dollar | 1 minutes Bottom 1% |
Followers | 58 Bottom 15% |
Owners | ± 9.3K |
Copies Sold | ± 480 Bottom 25% |
Gross Revenue ($) | ± 883 |
Rating and Reviews (Monthly)
This chart shows Vector Velocity's Steam rating and reviews from November 2017 to February 2023. Steam's rating oscillates between 70% (July 2020) and 55% (July 2022).
With 21 reviews Bottom 30%, Vector Velocity could be a success for a hobbyist, or a small indie success if it didn't take too long to produce.
Review Languages
This doughnut chart shows Vector Velocity's review languages. The most popular language is English (57%), followed by Russian (10%). The player's languages are diversified, with 9 different languages appearing in the reviews. The game has only one translation (English), it could have been more popular if it was translated in more languages.
Time Played
This chart displays the time players have spent in Vector Velocity for positive reviews. (The number of negative reviews was not significant.) The time played is unusually low, reaching only 88 minutes in the 80th percentile. Some players enjoy short games, but there is always a risk that people will ask for a refund.