SQUARISM is a minimalist logic game about combining pieces scattered around into a perfect square. Complete all 70 lovely-crafted levels and become master of square assembling!
Release Date | Nov 21, 2017 |
Price | $ 2.99 Bottom 25% |
Steam Rating (Steam Purchases / All) | 91.5% (positive) Top 20% / 92.2% Top 20% |
Steam DB Rating (Steam Purchases / All) | 78.6% Top 25% / 80.2% Top 20% |
Reviews (Steam Purchases / All) | 47 / 64 |
Curators | 6 reviews Bottom 35% |
Median Play Time | 2.3 hours |
Play Time per Dollar | 46 minutes Top 30% |
Followers | 97 Bottom 25% |
Owners | ± 11.8K |
Copies Sold | ± 1.9K |
Gross Revenue ($) | ± 2K Bottom 30% |
Rating and Reviews (Monthly)
This chart shows Squarism's Steam rating and reviews from November 2017 to May 2023. Steam's rating is in a range going from 90% (January 2018) to 97.1% (June 2020).
Considering the 64 reviews, and if it didn't take too long to make the game, Squarism could be a small indie success.
Review Languages
This doughnut graph shows Squarism's reviewers languages. The most popular language is English (36%), followed by Simplified Chinese (23%). There is a nice diversity in the reviews, with 14 languages represented. The game is translated in 11 languages, which is nice.
Time Played
This chart displays the number of hours played in Squarism for positive reviews. (There was not enough negative reviews.) The time in game is acceptable, with 5 hours in the 80th percentile.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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It's important to understand that this list of positives and negatives is not an unbiased evaluation of the game. Its purpose is to support developers in understanding what their players want. The game's 91.5% rating Top 20% should be factored in during their evaluation.
Please keep in mind that this list was AI-generated with only a statistical sample of Squarism's review data that Steam provides. You don't always need to solve every issue. What some players hate might be what your fanbase loves.