Sweet Volley High - A Yuri / Otome Visual Novel from NewWestGames Sweet Volley High is the story of Aya Mizuki in her senior year at high school, and beyond, as she pursues a dream of becoming a professional volleyball player. Will she find romance and success, or rejection and heartbreak?
- Sexual Content (39)
- Nudity (36)
- Visual Novel (27)
- Indie (22)
- Adventure (21)
- Casual (21)
- Anime (18)
- LGBTQ+ (15)
- Drama (13)
- Cute (11)
- Female Protagonist (10)
- Otome (9)
Release Date | Oct 26, 2016 |
Price | $ 9.99 Top 30% |
Steam Rating (Steam Purchases / All) | 58.8% (mixed) Bottom 20% / 70% Bottom 35% |
Steam DB Rating (Steam Purchases / All) | 55.1% Bottom 25% / 64.7% |
Reviews (Steam Purchases / All) | 17 Bottom 20% / 80 |
Curators | 19 reviews Top 30% |
Median Play Time | 3.4 hours |
Play Time per Dollar | 20 minutes |
Followers | 1K |
Owners | ± 31K Top 30% |
Copies Sold | ± 2.1K |
Gross Revenue ($) | ± 12.8K |
Rating and Reviews (Monthly)
This graph shows Sweet Volley High's Steam rating and reviews between October 2016 and November 2022. Steam's rating is varying from 81.8% (November 2016) to 68.4% (September 2017).
Considering the 80 reviews, and if it didn't take too long to make the game, Sweet Volley High could be a small indie success. The November 2017 peak suggests that there was a major update or discount.
Review Languages
This donut graph displays the languages of Sweet Volley High's Steam reviews. The most popular language is English (40%), followed by Simplified Chinese (39%). There is a healthy diversity in the review languages, with 12 different languages represented. The game has been translated in only one language (English), it's always good to have more translations to access other markets.
Time Played
This chart displays the time played in Sweet Volley High depending if the reviewer left a positive or a negative review. The time in game is acceptable, with 6 hours in the 80th percentile.
The median play time for the negative reviews is similar to the median for positive reviews, hinting that there is no significant difference in the player's experience and that is more a question of personal taste.
Players' Feedback
Game's Strengths | Game's Weaknesses |
|
|
These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's score of 58.8% Bottom 20% should be considered while evaluating them.
Take into account that list was generated using AI on a small sample of Sweet Volley High's Steam review data, it is not meant to be exhaustive. You don't always need to solve every issue. What some players hate might be what your fanbase loves.