A tactical cyberpunk turn-based RPG set on an off-world grindhouse jungle colony. Skulk through the shadows or charge in guns blazing. Recruit a unique party for large squad-based assaults as your adventure plunges you deep into the city’s secrets.
- Sci-fi (1120)
- Tactical (1021)
- Singleplayer (948)
- Atmospheric (937)
- Open World (853)
- Turn-Based Combat (784)
- Cyberpunk (724)
- Exploration (705)
- CRPG (702)
- RPG (698)
- Turn-Based Strategy (692)
- Stealth (685)
- Turn-Based (590)
- Strategy (581)
- Strategy RPG (579)
- Immersive Sim (578)
- Tactical RPG (576)
- Horror (568)
- Character Customization (564)
- Tabletop (547)
Release Date | Dec 2, 2021 |
Price | $ 24.99 Top 5% |
Steam Rating (Steam Purchases / All) | 50.3% (mixed) Bottom 15% / 53.8% Bottom 15% |
Steam DB Rating (Steam Purchases / All) | 50.2% Bottom 20% / 53.1% Bottom 20% |
Reviews (Steam Purchases / All) | 163 / 210 Top 30% |
Curators | 36 reviews Top 20% |
Median Play Time | 4.7 hours |
Play Time per Dollar | 11 minutes Bottom 20% |
Followers | 10.5K Top 10% |
Owners | ± 12.6K |
Copies Sold | ± 7.5K |
Gross Revenue ($) | ± 130.2K Top 20% |
Rating and Reviews (Monthly)
This graph shows Mechajammer's Steam rating and reviews between December 2021 and December 2023. Steam's rating is in a range going from 48.7% (December 2021) to 55.6% (April 2022).
With its 210 reviews Top 30%, Mechajammer could be considered a decent success for an indie game. The graph seems to be a long tailed distribution. That sometimes means that the marketing efforts were concentrated on the game launch, and that there was no major update or discounts after.
Review Languages
This doughnut graph shows Mechajammer's reviewers languages. The most popular language is English (82%), followed by Russian (5%). There is a healthy diversity in the review languages, with 15 different languages represented. The game has only one translation (English). Having more translations could have boosted the game's popularity.
Time Played
This chart displays the number of hours played in Mechajammer depending if the reviewer left a positive or a negative review. The time played is decent, reaching 11 hours in the 80th percentile.
The negative reviews play time is 2.1 times lower than the positive reviews median play time.
Players' Feedback
Game's Strengths | Game's Weaknesses |
|
|
The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's score of 50.3% Bottom 15% should be considered while evaluating them.
Please keep in mind that this list was AI-generated with only a statistical sample of Mechajammer's review data that Steam provides. You don't always need to solve every issue. What some players hate might be what your fanbase loves.