Marcus thought that while his parents were away, he could play his favorite videogame "Gorbar and The Valley of the Seven Light Towers". Unfortunately, he got transported inside the videogame itself !
- Casual (24)
- Action (23)
- Adventure (22)
- Platformer (5)
Release Date | Jan 20, 2016 |
Price | $ 4.99 |
Steam Rating (Steam Purchases / All) | 47.6% (mixed) Bottom 10% / 58.1% Bottom 20% |
Steam DB Rating (Steam Purchases / All) | 48.6% Bottom 15% / 55.5% Bottom 25% |
Reviews (Steam Purchases / All) | 21 Bottom 30% / 43 |
Curators | 4 reviews Bottom 20% |
Median Play Time | 5.8 hours Top 30% |
Play Time per Dollar | 1.2 hour Top 20% |
Followers | 204 |
Owners | ± 16.6K |
Copies Sold | ± 1K |
Gross Revenue ($) | ± 1.8K Bottom 30% |
Rating and Reviews (Monthly)
This chart shows Marcus Level's Steam rating and reviews from January 2016 to December 2023. Steam's rating oscillates between 81.2% (March 2018) and 58.1% (December 2023).
With 43 reviews, Marcus Level could be a success for a hobbyist, or a small indie success if it didn't take too long to produce.
Review Languages
This donut graph displays the languages of Marcus Level's Steam reviews. The most popular language is Simplified Chinese (28%), followed by Spanish - Spain (21%). There is a nice diversity in the reviews, with 10 languages represented. The game is available in 6 languages. Unless the game has a lot of dialogues, translating is usually not a lot of work compared to completing a game, therefore adding more translations is generally recommended.
Time Played
This chart displays the time players have spent in Marcus Level, comparing positive and negative reviews. The time in game is acceptable, with 9 hours in the 80th percentile.
The median play time for the negative reviews is similar to the median for positive reviews, hinting that there is no significant difference in the player's experience and that is more a question of personal taste. A high negative review play time (median : 6 hours) could mean that Marcus Level crashes after a while or becomes too repetitive or difficult in the end.