In a world where comic books are real - The final issue is Evil!
- Adventure (30)
- FMV (16)
- Point & Click (15)
- 1990's (9)
- Superhero (8)
- Comic Book (6)
- Classic (5)
- Atmospheric (5)
- Nudity (5)
Release Date | Sep 3, 2015 |
Price | $ 9.99 Top 30% |
Steam Rating (Steam Purchases / All) | 87.5% (positive) / 86.2% |
Steam DB Rating (Steam Purchases / All) | 75.9% / 75.9% |
Reviews (Steam Purchases / All) | 48 / 65 |
Curators | 21 reviews Top 30% |
Median Play Time | 5.2 hours Top 30% |
Play Time per Dollar | 31 minutes |
Followers | 640 |
Owners | ± 11.7K |
Copies Sold | ± 2.6K |
Gross Revenue ($) | ± 8.7K |
Rating and Reviews (Monthly)
This graph shows Noctropolis's Steam rating and reviews between September 2015 and November 2023. Steam's rating is varying from 92.8% (March 2017) to 77.4% (March 2019).
Considering the 65 reviews, and if it didn't take too long to make the game, Noctropolis could be a small indie success.
Review Languages
This donut graph displays the languages of Noctropolis's Steam reviews. The most popular language is English (75%), followed by Spanish - Spain (8%). There is diversity in the review languages, with 9 languages represented. The game is available in 4 languages. Unless the game has a lot of dialogues, translating is usually not a lot of work compared to completing a game, therefore adding more translations is generally recommended.
Time Played
This chart displays the time played in Noctropolis for positive reviews. (There was not enough negative reviews.) The time in game is acceptable, with 8 hours in the 80th percentile.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's score of 87.5% should be considered while evaluating them.
Take into account that list was generated using AI on a small sample of Noctropolis's Steam review data, it is not meant to be exhaustive. You don't always need to solve every issue. What some players hate might be what your fanbase loves.