Explore a vast and detailed world and build a Transportation Empire!
- Simulation (44)
- Strategy (38)
- Trains (25)
- Management (23)
- Economy (14)
- Transportation (14)
- Classic (9)
- City Builder (5)
Release Date | Mar 17, 2015 |
Price | $ 5.99 |
Steam Rating (Steam Purchases / All) | 86.7% (very positive) / 85.9% |
Steam DB Rating (Steam Purchases / All) | 81.1% Top 20% / 80.6% Top 20% |
Reviews (Steam Purchases / All) | 513 Top 20% / 569 Top 20% |
Curators | 20 reviews Top 30% |
Median Play Time | 17.3 hours Top 10% |
Play Time per Dollar | 2.9 hours Top 5% |
Followers | 2.2K Top 25% |
Owners | ± 74.5K Top 20% |
Copies Sold | ± 30.4K Top 20% |
Gross Revenue ($) | ± 73.8K Top 25% |
Rating and Reviews (Monthly)
This graph shows Chris Sawyer's Locomotion™'s Steam rating and reviews between March 2015 and December 2023. Steam's rating is in a range going from 77.5% (May 2015) to 85.9% (November 2023).
The 569 reviews Top 20% suggest that Chris Sawyer's Locomotion™ might be an indie success or even a small AAA success. There is a peak in November 2019 that suggests a major update or discount.
Review Languages
This doughnut graph shows Chris Sawyer's Locomotion™'s reviewers languages. The most popular language is English (63%), followed by Portuguese - Brazil (8%). There is a healthy diversity in the review languages, with 22 different languages represented. The game has only one translation (English). Having more translations could have boosted the game's popularity.
Time Played
This chart displays the number of hours played in Chris Sawyer's Locomotion™, showing a comparison between positive and negative reviews. The time played is great, reaching 66 hours in the 80th percentile.
The negative reviews play time is 14 times lower than the positive reviews median play time. When the negative review time is low (median : 101 minutes), it can be a sign that the game crashes on some systems or that players misunderstood the nature of the game (Does the Steam page clearly explain it, with gifs and a gameplay video ?). It can also mean that some players were somehow offended by Chris Sawyer's Locomotion™ and decided to review it and get a refund under 2 hours. The Players' feedback section might give some insight about that.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's score of 86.7% should be considered while evaluating them.
Please keep in mind that this list was AI-generated with only a statistical sample of Chris Sawyer's Locomotion™'s review data that Steam provides. Moreover, be aware that problems aren't always meant to be solved. Communicating clearly and managing the player's expectations is important too!