King Midas accidentally turned his own daughter into gold! Use his special powers to perform acts of goodness instead of greed. Help Midas connect magical talismans to release gold coins and help the poor. If you help enough people, Zeus will change Midas' daughter back to her old self.
Release Date | Aug 30, 2006 |
Price | $ 4.99 |
Steam Rating (Steam Purchases / All) | 92.6% (very positive) Top 20% / 93.4% Top 15% |
Steam DB Rating (Steam Purchases / All) | 79.8% Top 25% / 80.9% Top 20% |
Reviews (Steam Purchases / All) | 54 / 61 |
Curators | 6 reviews Bottom 35% |
Median Play Time | 5.9 hours Top 30% |
Play Time per Dollar | 1.2 hour Top 20% |
Followers | 201 |
Owners | ± 21.9K |
Copies Sold | ± 1.7K |
Gross Revenue ($) | ± 4.5K |
Rating and Reviews (Monthly)
This chart shows Talismania Deluxe's Steam rating and reviews from December 2011 to October 2023. Steam's rating is varying from 100% (November 2017) to 92.8% (March 2019).
Considering the 61 reviews, and if it didn't take too long to make the game, Talismania Deluxe could be a small indie success.
Review Languages
This doughnut graph shows Talismania Deluxe's reviewers languages. The most popular language is English (61%), followed by Simplified Chinese (16%). There is a nice diversity in the reviews, with 13 languages represented. The game has been translated in only one language (English), it's always good to have more translations to access other markets.
Time Played
This chart displays the time played in Talismania Deluxe for positive reviews. (There was not enough negative reviews.) The time played is adequate, reaching 18 hours in the 80th percentile.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's 92.6% rating Top 20% should be factored in during their evaluation.
Take into account that list was generated using AI on a small sample of Talismania Deluxe's Steam review data, it is not meant to be exhaustive. You don't always need to solve every issue. What some players hate might be what your fanbase loves.