It's 500 years in the future. Man and machine are virtually one, and the greatest megacity in the world is locked in a brutal war. Your mission: steal the largest, most sophisticated bio-mechanical attack weapon ever designed...and kick some serious ass!
- Action (58)
- Cyberpunk (37)
- Mechs (17)
- Third-Person Shooter (12)
- Robots (9)
- 1990's (8)
- Sci-fi (7)
- Classic (6)
- Singleplayer (6)
Release Date | Oct 23, 2014 |
Price | $ 6.99 |
Steam Rating (Steam Purchases / All) | 86.4% (very positive) / 84.1% |
Steam DB Rating (Steam Purchases / All) | 78.6% Top 25% / 77.3% Top 30% |
Reviews (Steam Purchases / All) | 162 / 208 Top 30% |
Curators | 24 reviews Top 25% |
Median Play Time | 3.7 hours |
Play Time per Dollar | 32 minutes |
Followers | 1.1K |
Owners | ± 46.1K Top 25% |
Copies Sold | ± 10K Top 30% |
Gross Revenue ($) | ± 21.6K |
Rating and Reviews (Monthly)
This chart shows Slave Zero's Steam rating and reviews from October 2014 to December 2023. Steam's rating oscillates between 100% (November 2014) and 84% (November 2023).
With its 208 reviews Top 30%, Slave Zero could be considered a decent success for an indie game. Peaks in the chart suggest that major updates or discounts happened.
Review Languages
This doughnut graph shows Slave Zero's reviewers languages. The most popular language is English (66%), followed by Simplified Chinese (6%). There is a nice diversity in the reviews, with 15 languages represented. The game is available in 5 languages. Unless the game has a lot of dialogues, translating is usually not a lot of work compared to completing a game, therefore adding more translations is generally recommended.
Time Played
This chart displays the time players have spent in Slave Zero depending if the reviewer left a positive or a negative review. The time in game is acceptable, with 7 hours in the 80th percentile.
The negative reviews play time is 3.9 times lower than the positive reviews median play time. A low negative review time (median : 66 minutes) can mean that the game crashes on some systems or that the type of gameplay was not completely clear to the players (Is the game unmistakably explained on the Steam Store ?). It is also possible that players were otherwise displeased by Slave Zero and decided to review it and get a refund under 2 hours. You could check if there is an explanation in the Players' feedback section.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's 86.4% rating should be factored in during their evaluation.
Please take this list with a grain of salt, as this is an AI generated list based on a small sample of Slave Zero's review data provided by Steam. You don't always need to solve every issue. What some players hate might be what your fanbase loves.