Play as Franklin Fargo, a quiet physics professor who has led a bitter existence ever since his fiancée died in a holdup in which he was supposed to be the victim. One morning, he wakes up in the middle of an abandoned scientific facility. His only link with the outside world is a voice that calls him "Subject 13".
- Adventure (31)
- Indie (25)
- Puzzle (22)
- Point & Click (19)
- Exploration (15)
- Mystery (5)
Release Date | May 28, 2015 |
Price | $ 9.99 Top 30% |
Steam Rating (Steam Purchases / All) | 54.7% (mixed) Bottom 15% / 57.9% Bottom 20% |
Steam DB Rating (Steam Purchases / All) | 53.6% Bottom 20% / 56.5% Bottom 25% |
Reviews (Steam Purchases / All) | 128 / 309 Top 25% |
Curators | 12 reviews |
Median Play Time | 5.9 hours Top 30% |
Play Time per Dollar | 35 minutes |
Followers | 1.3K Top 30% |
Owners | ± 106.4K Top 15% |
Copies Sold | ± 8.3K Top 30% |
Gross Revenue ($) | ± 42.8K Top 30% |
Rating and Reviews (Monthly)
This chart shows Subject 13's Steam rating and reviews from May 2015 to December 2023. Steam's rating is in a range going from 80% (August 2015) to 57.9% (December 2023).
With its 309 reviews Top 25%, Subject 13 could be considered a decent success for an indie game. There are peaks that suggests major updates or discounts.
Review Languages
This donut chart displays the languages of Subject 13's reviewers. The most popular language is English (39%), followed by French (13%). There is a nice diversity in the reviews, with 20 languages represented. The game is translated in 5 languages. Considering that, unless the game is text-heavy, adding translations is not a lot of work compared to making a game, it is often a good idea to translate the game in many languages.
Time Played
This chart displays the number of hours played in Subject 13 depending if the reviewer left a positive or a negative review. The time played is decent, reaching 10 hours in the 80th percentile.
The median play time for the negative reviews is similar to the median for positive reviews, hinting that there is no significant difference in the player's experience and that is more a question of personal taste. A high negative review play time (median : 6 hours) could mean that Subject 13 crashes after a while or becomes too repetitive or difficult in the end. You could check if there is an explanation in the Players' feedback section.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's 54.7% rating Bottom 15% should be factored in during their evaluation.
Please keep in mind that this list was AI-generated with only a statistical sample of Subject 13's review data that Steam provides. You don't always need to solve every issue. What some players hate might be what your fanbase loves.