DIVE. DISCOVER. DIE. Crew a submarine with friends in We Need To Go Deeper - a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe.
- Co-op (196)
- 2D (182)
- Lovecraftian (176)
- Rogue-lite (175)
- Hand-drawn (172)
- Underwater (170)
- Multiplayer (170)
- Submarine (163)
- Action (162)
- Steampunk (160)
- Simulation (157)
- PvE (154)
- Team-Based (153)
- Exploration (150)
- Rogue-like (142)
- Adventure (136)
- Online Co-Op (132)
- Loot (127)
- 2D Platformer (127)
- Cartoon (124)
Release Date | Aug 1, 2019 |
Price | $ 15.99 Top 15% |
Steam Rating (Steam Purchases / All) | 87.4% (very positive) / 86.9% |
Steam DB Rating (Steam Purchases / All) | 84.4% Top 15% / 84.2% Top 15% |
Reviews (Steam Purchases / All) | 4.3K Top 5% / 5.6K Top 5% |
Curators | 130 reviews Top 4% |
Median Play Time | 15.1 hours Top 10% |
Play Time per Dollar | 56 minutes Top 25% |
Followers | 27.2K Top 4% |
Owners | ± 581.2K Top 5% |
Copies Sold | ± 285.7K Top 5% |
Gross Revenue ($) | ± 2.2M Top 5% |
Rating and Reviews (Monthly)
This graph shows We Need To Go Deeper's Steam rating and reviews between February 2017 and December 2023. Steam's rating is in a range going from 87.8% (May 2020) to 81.1% (August 2017).
We Need To Go Deeper is an AAA level success, with 5.6K reviews Top 4%. There are peaks that suggests major updates or discounts.
Review Languages
This donut chart displays the languages of We Need To Go Deeper's reviewers. The most popular language is English (59%), followed by Polish (9%). There is a healthy diversity in the review languages, with 28 different languages represented. The game has only one translation (English). Having more translations could have boosted the game's popularity.
Time Played
This chart displays the number of hours played in We Need To Go Deeper depending if the reviewer left a positive or a negative review. It also shows the reviews during Early Access. The time played is very good, reaching 38 hours in the 80th percentile.
The negative reviews play time is 3.9 times lower than the positive reviews median play time.
Players' Feedback
Game's Strengths | Game's Weaknesses |
|
|
The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's score of 87.4% should be considered while evaluating them.
Please keep in mind that this list was AI-generated with only a statistical sample of We Need To Go Deeper's review data that Steam provides. You don't always need to solve every issue. What some players hate might be what your fanbase loves.