Take command of the German army through some of the most famous battles of the war, leading the mighty Wehrmacht on towards Moscow. The variety of maps and battle situations is what makes Frontline so different and engaging: players are confronted with blitzkriegs, trench wars and dog fights, but also unusual situation such as missions...
- Strategy (45)
- World War II (14)
- Wargame (10)
Release Date | Aug 8, 2014 |
Price | $ 9.99 Top 30% |
Steam Rating (Steam Purchases / All) | 61.3% (mixed) Bottom 20% / 57.4% Bottom 20% |
Steam DB Rating (Steam Purchases / All) | 57.3% Bottom 25% / 55.3% Bottom 25% |
Reviews (Steam Purchases / All) | 31 / 61 |
Curators | 4 reviews Bottom 20% |
Median Play Time | 9.7 hours Top 20% |
Play Time per Dollar | 58 minutes Top 25% |
Followers | 386 |
Owners | ± 16.7K |
Copies Sold | ± 2.5K |
Gross Revenue ($) | ± 18.7K |
Rating and Reviews (Monthly)
This graph shows Frontline : Road to Moscow's Steam rating and reviews between August 2014 and September 2023. Steam's rating oscillates between 64.2% (October 2014) and 45.2% (October 2017).
Considering the 61 reviews, and if it didn't take too long to make the game, Frontline : Road to Moscow could be a small indie success. The June 2015 peak suggests that there was a major update or discount.
Review Languages
This donut chart displays the languages of Frontline : Road to Moscow's reviewers. The most popular language is English (54%), followed by Russian (11%). There is a healthy diversity in the review languages, with 10 different languages represented. The game is available in 4 languages. Unless the game has a lot of dialogues, translating is usually not a lot of work compared to completing a game, therefore adding more translations is generally recommended.
Time Played
This chart displays the time players have spent in Frontline : Road to Moscow depending if the reviewer left a positive or a negative review. The time in game is not bad at all, with 23 hours in the 80th percentile.
The negative reviews play time is 2.5 times lower than the positive reviews median play time. The negative review time is high (median is 6 hours), it can be a sign that Frontline : Road to Moscow crashes after a while or becomes too repetitive or difficult towards the end. The Players' feedback section might give some insight about that.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's score of 61.3% Bottom 20% should be considered while evaluating them.
Please take this list with a grain of salt, as this is an AI generated list based on a small sample of Frontline : Road to Moscow's review data provided by Steam. You don't always need to solve every issue. What some players hate might be what your fanbase loves.