In Close Combat: Cross of Iron you start off as a junior officer leading your men into battle in real-time, focusing on the Eastern Front of World War II. Earn promotions as you deal with an unforgiving enemy. Fight and survive through the frozen winter, hot dusty summer and muddy autumn.
- Simulation (74)
- Strategy (71)
- RTS (42)
- Real Time Tactics (40)
- Fighting (38)
- World War II (35)
- Wargame (35)
- 2D (30)
- Military (30)
- Tactical (28)
- PvP (21)
- Artificial Intelligence (19)
- Multiplayer (18)
- Singleplayer (16)
- Combat (12)
Release Date | Jul 23, 2020 |
Price | $ 39.99 Top 2% |
Steam Rating (Steam Purchases / All) | 81.4% (positive) / 81.4% |
Steam DB Rating (Steam Purchases / All) | 73.9% / 73.9% |
Reviews (Steam Purchases / All) | 113 / 118 |
Curators | 2 reviews Bottom 1% |
Median Play Time | 17.1 hours Top 10% |
Play Time per Dollar | 26 minutes |
Followers | 1K |
Owners | ± 7.9K |
Copies Sold | ± 7.5K |
Gross Revenue ($) | ± 86.1K Top 25% |
Rating and Reviews (Monthly)
This chart shows Close Combat: Cross of Iron's Steam rating and reviews from July 2020 to December 2023. Steam's rating is varying from 80% (December 2020) to 88.8% (March 2021).
The 118 reviews suggest that Close Combat: Cross of Iron might be a reasonable indie success. There is a peak in April 2021 that suggests a major update or discount.
Review Languages
This donut graph displays the languages of Close Combat: Cross of Iron's Steam reviews. The most popular language is English (64%), followed by Simplified Chinese (12%). There is a nice diversity in the reviews, with 16 languages represented. The game has been translated in only one language (English), it's always good to have more translations to access other markets.
Time Played
This chart displays the time played in Close Combat: Cross of Iron, showing a comparison between positive and negative reviews. The time played is great, reaching 50 hours in the 80th percentile.
The median play time for the negative reviews is 4.3 times less than the median for positive reviews. Some Close Combat: Cross of Iron players left negative reviews after playing for a long time (more than 41 hours for the top 20%), it can be a sign that a part of the fanbase was displeased about the evolution of the game and decided to review bomb it. You could check if there is an explanation in the Players' feedback section.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's 81.4% rating should be factored in during their evaluation.
Take into account that list was generated using AI on a small sample of Close Combat: Cross of Iron's Steam review data, it is not meant to be exhaustive. Moreover, be aware that problems aren't always meant to be solved. Communicating clearly and managing the player's expectations is important too!