Joe Dever's Lone Wolf HD Remastered (Steam Game) Steam logo

Joe Dever's Lone Wolf HD Remastered Header Image
Joe Dever's Lone Wolf HD Remastered Header Image

For Sommerlund and the Kai! Lone Wolf is back with an exclusive storyline, stunning graphics and a deep combat system. Make meaningful choices and carve your own path.

Release DateNov 27, 2014
Price$ 14.99  Top 15%
Steam Rating (Steam Purchases / All)74.8% (mostly positive) / 74.9%
Steam DB Rating (Steam Purchases / All)71% / 71.5%
Reviews (Steam Purchases / All)524  Top 20% / 761  Top 15%
Curators36 reviews  Top 20%
Median Play Time11.7 hours  Top 15%
Play Time per Dollar47 minutes  Top 30%
Followers9K  Top 10%
Owners± 124.4K  Top 15%
Copies Sold± 61.7K  Top 15%
Gross Revenue ($)± 422.1K  Top 15%

Rating and Reviews (Monthly)
  

Chart showing the monthly evolution of Joe Dever's Lone Wolf HD Remastered steam rating, positive and negative reviews.

This graph shows Joe Dever's Lone Wolf HD Remastered's Steam rating and reviews between November 2014 and December 2023. Steam's rating oscillates between 89.4% (November 2014) and 74.9% (December 2023).

With 761 reviews Top 15%, Joe Dever's Lone Wolf HD Remastered could be an indie success or even a small AAA success. The chart looks like a long tail distribution, which sometimes means that the marketing was concentrated on the game launch and then stopped, and that no major update or discounts followed.

Review Languages
 

Donut graph showing review languages for Joe Dever's Lone Wolf HD Remastered and the proportion of players they represent.

This donut graph displays the languages of Joe Dever's Lone Wolf HD Remastered's Steam reviews. The most popular language is English (53%), followed by French (9%). There is a healthy diversity in the review languages, with 25 different languages represented. The game is available in 5 languages. Unless the game has a lot of dialogues, translating is usually not a lot of work compared to completing a game, therefore adding more translations is generally recommended.

Time Played

Chart displaying Joe Dever's Lone Wolf HD Remastered percentiles of time played for positive, negative, and early access reviews.

This chart displays the time players have spent in Joe Dever's Lone Wolf HD Remastered, comparing positive and negative reviews. The time played is adequate, reaching 26 hours in the 80th percentile.

The median play time for the negative reviews is 6.8 times less than the median for positive reviews. When the negative review time is low (median : 134 minutes), it can be a sign that the game crashes on some systems or that players misunderstood the nature of the game (Does the Steam page clearly explain it, with gifs and a gameplay video ?). It can also mean that some players were somehow offended by Joe Dever's Lone Wolf HD Remastered and decided to review it and get a refund under 2 hours. You could check if there is an explanation in the Players' feedback section.

Players' Feedback

Game's StrengthsGame's Weaknesses
  • Satisfying combat system
  • Realized conversion of a book
  • Choices and consequences
  • Customizable and upgradeable gear
  • Equipment crafting
  • Player-driven choices
  • Well-developed story
  • Good UI for reading
  • Rendered 3D visual battles
  • Level-up by recalling actions
  • Repetitive combat
  • Shallow crafting system
  • Repetitive sentences
  • Secondary character not affected by player choices
  • Weak narrative
  • No narrator
  • Abysmal story
  • Too many fights
  • Disturbing and distracting soundtrack
  • Slow start in terms of combat

It's important to understand that this list of positives and negatives is not an unbiased evaluation of the game. Its purpose is to support developers in understanding what their players want. The game's score of 74.8% should be considered while evaluating them.

Please take this list with a grain of salt, as this is an AI generated list based on a small sample of Joe Dever's Lone Wolf HD Remastered's review data provided by Steam. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.

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