Dark Matter is a 2.5D side-scrolling survival horror game, set in a derelict spaceship besieged by a sinister alien presence, and infested with deadly parasites. As the Ensign, you must explore fetid hallways and abandoned facilities, scavenging for parts and blueprints, expanding your arsenal to up to four deadly weapons and freely...
- Action (43)
- Indie (41)
- Side Scroller (27)
- Sci-fi (17)
- Metroidvania (15)
- 2.5D (13)
- Female Protagonist (13)
- Horror (12)
- Survival Horror (10)
- Platformer (6)
- Singleplayer (5)
Release Date | Oct 17, 2013 |
Price | $ 9.99 Top 30% |
Steam Rating (Steam Purchases / All) | 41.4% (mixed) Bottom 10% / 43.2% Bottom 10% |
Steam DB Rating (Steam Purchases / All) | 43.2% Bottom 15% / 44.5% Bottom 15% |
Reviews (Steam Purchases / All) | 186 Top 30% / 248 Top 30% |
Curators | 19 reviews Top 30% |
Median Play Time | 4.9 hours |
Play Time per Dollar | 29 minutes |
Followers | 944 |
Owners | ± 40.3K Top 25% |
Copies Sold | ± 17.3K Top 25% |
Gross Revenue ($) | ± 48.5K Top 30% |
Rating and Reviews (Monthly)
Here you can see Dark Matter's Steam rating and reviews between October 2013 and December 2023. Steam's rating is varying from 25% (November 2013) to 44.6% (December 2015).
With 248 reviews Top 25%, Dark Matter could be a decent indie success. Peaks in the chart suggest that major updates or discounts happened.
Review Languages
This doughnut chart shows Dark Matter's review languages. The most popular language is English (70%), followed by Russian (10%). The player's languages are well diversified, with 16 different languages appearing in the reviews. The game has 2 translations (English and German), it's always good to have more translations to access other markets.
Time Played
This chart displays the time played in Dark Matter, comparing positive and negative reviews. The time in game is acceptable, with 9 hours in the 80th percentile.
The median play time for the negative reviews is similar to the median for positive reviews, hinting that there is no significant difference in the player's experience and that is more a question of personal taste.