The year is 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning of the Third Tiberium War and the long-awaited return of the most groundbreaking Real-Time Strategy franchise of all time.
- Strategy (368)
- RTS (299)
- Base-Building (249)
- Sci-fi (161)
- Multiplayer (149)
- Singleplayer (115)
- Action (79)
- FMV (65)
- Atmospheric (32)
- Classic (32)
- Post-apocalyptic (24)
- Story Rich (19)
- War (17)
- Futuristic (13)
- Great Soundtrack (9)
- Action RTS (9)
- Cult Classic (8)
Release Date | Nov 13, 2009 |
Price | $ 14.99 Top 15% |
Steam Rating (Steam Purchases / All) | 90.5% (very positive) Top 25% / 90.6% Top 25% |
Steam DB Rating (Steam Purchases / All) | 87.7% Top 10% / 87.7% Top 10% |
Reviews (Steam Purchases / All) | 6.5K Top 4% / 6.9K Top 4% |
Curators | 124 reviews Top 4% |
Median Play Time | 28.5 hours Top 5% |
Play Time per Dollar | 1.9 hour Top 10% |
Followers | 15.9K Top 10% |
Owners | ± 928.1K Top 3% |
Copies Sold | ± 328.1K Top 4% |
Gross Revenue ($) | ± 2.2M Top 5% |
Rating and Reviews (Monthly)
This chart shows Command & Conquer 3: Tiberium Wars's Steam rating and reviews from November 2010 to December 2023. Steam's rating is in a range going from 100% (February 2011) to 89.1% (May 2019).
Command & Conquer 3: Tiberium Wars is an AAA level success, with 6.9K reviews Top 4%. The June 2020 peak suggests that there was a major update or discount.
Review Languages
This doughnut chart shows Command & Conquer 3: Tiberium Wars's review languages. The most popular language is English (50%), followed by Russian (15%). There is a nice diversity in the reviews, with 28 languages represented. The game is translated in 9 languages, which is nice.
Time Played
This chart displays the number of hours played in Command & Conquer 3: Tiberium Wars depending if the reviewer left a positive or a negative review. The time in game is outstanding, with 81 hours in the 80th percentile.
The negative reviews play time is 3.5 times lower than the positive reviews median play time. Some players have left a negative review after playing a significant amount of time (34 hours in the 80th percentile) which could mean that a part of Command & Conquer 3: Tiberium Wars's fanbase was unhappy about an update and review bombed the game. The Players' feedback section might help understanding the issue.
Players' Feedback
Game's Strengths | Game's Weaknesses |
|
|
These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's 90.5% rating Top 25% should be factored in during their evaluation.
Please keep in mind that this list was AI-generated with only a statistical sample of Command & Conquer 3: Tiberium Wars's review data that Steam provides. You don't always need to solve every issue. What some players hate might be what your fanbase loves.