June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
- Walking Simulator (3396)
- Short (1737)
- Indie (1328)
- Exploration (1312)
- Atmospheric (1153)
- First-Person (1005)
- Story Rich (981)
- Narrative (953)
- LGBTQ+ (872)
- Female Protagonist (773)
- Adventure (632)
- Singleplayer (489)
- Great Soundtrack (393)
- Mystery (284)
- Interactive Fiction (263)
- 1990's (246)
- Emotional (203)
- Narration (143)
- Romance (136)
- Point & Click (123)
Release Date | Aug 15, 2013 |
Price | $ 14.99 Top 15% |
Steam Rating (Steam Purchases / All) | 77% (mostly positive) / 76.8% |
Steam DB Rating (Steam Purchases / All) | 75.5% / 75.4% |
Reviews (Steam Purchases / All) | 12.7K Top 3% / 17.4K Top 2% |
Curators | 753 reviews Top 1% |
Median Play Time | 2.6 hours |
Play Time per Dollar | 10 minutes Bottom 20% |
Followers | 14.9K Top 10% |
Owners | ± 876.5K Top 4% |
Copies Sold | ± 457.2K Top 3% |
Gross Revenue ($) | ± 3.9M Top 4% |
Rating and Reviews (Monthly)
This graph shows Gone Home's Steam rating and reviews between August 2013 and December 2023. Steam's rating oscillates between 93.7% (September 2013) and 76.8% (February 2023).
With its 17.4K reviews Top 2%, Gone Home is indisputably a major AAA level success. There are peaks that suggests major updates or discounts.
Review Languages
This donut graph displays the languages of Gone Home's Steam reviews. The most popular language is English (81%), followed by Russian (3%). There is a healthy diversity in the review languages, with 28 different languages represented. The game has been translated in 9 languages.
Time Played
This chart displays the time players have spent in Gone Home, comparing positive and negative reviews. The time played is short, reaching only 262 minutes in the 80th percentile. Some players enjoy short games, but there is always a risk that people will be disapointed.
The negative reviews median playtime closely matches the median for positive reviews, meaning that there is no major difference between the players' experiences and the reviews probably reflect personal preferences more than anything else.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's score of 77% should be considered while evaluating them.
Please take this list with a grain of salt, as this is an AI generated list based on a small sample of Gone Home's review data provided by Steam. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.