June 11, 2009 - Update Two new playable Orc classes: Lord (Warrior) or Shaman. Expanded gameplay: Orcs consume twice as much food, learn martial skills faster, manufacture items slower, and the Shaman uses totems to summon creatures. Several new items regardless of character class.
- RPG (40)
- Strategy (37)
- Fantasy (19)
- City Builder (15)
- Action RPG (12)
- Action (11)
- Singleplayer (10)
- Management (8)
- Rogue-like (5)
Release Date | Sep 30, 2008 |
Price | $ 9.99 Top 30% |
Steam Rating (Steam Purchases / All) | 80.6% (positive) / 79.2% |
Steam DB Rating (Steam Purchases / All) | 74.4% / 73.6% |
Reviews (Steam Purchases / All) | 206 Top 30% / 236 Top 30% |
Curators | 20 reviews Top 30% |
Median Play Time | 11.1 hours Top 15% |
Play Time per Dollar | 1.1 hour Top 20% |
Followers | 904 |
Owners | ± 34.9K Top 30% |
Copies Sold | ± 21.1K Top 20% |
Gross Revenue ($) | ± 170.3K Top 20% |
Rating and Reviews (Monthly)
This chart shows Hinterland's Steam rating and reviews from December 2010 to November 2023. Steam's rating is varying from 95.4% (January 2012) to 74.3% (July 2019).
With 236 reviews Top 30%, Hinterland could be a decent indie success. There are peaks that suggests major updates or discounts.
Review Languages
This donut graph displays the languages of Hinterland's Steam reviews. The most popular language is English (79%), followed by Russian (5%). There is a nice diversity in the reviews, with 12 languages represented. The game is available in 4 languages. Unless the game has a lot of dialogues, translating is usually not a lot of work compared to completing a game, therefore adding more translations is generally recommended.
Time Played
This chart displays the time played in Hinterland, comparing positive and negative reviews. The time played is very good, reaching 30 hours in the 80th percentile.
The median play time for the negative reviews is 2.8 times less than the median for positive reviews.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's 80.6% rating should be factored in during their evaluation.
Take into account that list was generated using AI on a small sample of Hinterland's Steam review data, it is not meant to be exhaustive. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.