Haven Park (Steam Game) Steam logo

Haven Park Header Image
Haven Park Header Image

Be Flint, who is doing his best to keep his grandma's park up and running and make it a place for the campers to enjoy. Learn the camper's wishes and build whatever their hearts desire to attract even more quirky characters and look forward to whimsical conversations and quests.

Release DateAug 5, 2021
Price$ 8.99
Steam Rating (Steam Purchases / All)96.3% (overwhelmingly positive) Top 5% / 95.4%  Top 10%
Steam DB Rating (Steam Purchases / All)89.5% Top 4% / 89.2%  Top 4%
Reviews (Steam Purchases / All)589  Top 20% / 746  Top 15%
Curators108 reviews  Top 5%
Median Play Time5.7 hours  Top 30%
Play Time per Dollar38 minutes
Followers2.6K  Top 20%
Owners± 28K  Top 30%
Copies Sold± 18.3K  Top 25%
Gross Revenue ($)± 105.2K  Top 20%

Rating and Reviews (Monthly)
  

Chart showing the monthly evolution of Haven Park steam rating, positive and negative reviews.

This graph shows Haven Park's Steam rating and reviews between August 2021 and December 2023. Steam's rating oscillates between 97.9% (December 2021) and 95.4% (December 2023), with relatively small variations.

With 746 reviews Top 15%, Haven Park could be an indie success or even a small AAA success. The chart suggests a long tail distribution, which could mean that the game was promoted at laucnch but that there were no more marketing, update or major discounts after that point.

Review Languages
 

Donut graph showing review languages for Haven Park and the proportion of players they represent.

This donut graph displays the languages of Haven Park's Steam reviews. The most popular language is English (61%), followed by Simplified Chinese (12%). There is a healthy diversity in the review languages, with 23 different languages represented. The game has been translated in 10 languages.

Time Played

Chart displaying Haven Park percentiles of time played for positive, negative, and early access reviews.

This chart displays the time players have spent in Haven Park, comparing positive and negative reviews. The time in game is acceptable, with 8 hours in the 80th percentile.

The median play time for the negative reviews is 2.8 times less than the median for positive reviews. A low negative review time (median : 124 minutes) can mean that the game crashes on some systems or that the type of gameplay was not completely clear to the players (Is the game unmistakably explained on the Steam Store ?). It is also possible that players were otherwise displeased by Haven Park and decided to review it and get a refund under 2 hours. The Players' feedback section might help understanding the issue.

Players' Feedback

Game's StrengthsGame's Weaknesses
  • relaxing gameplay with no time pressure
  • exploration is rewarding and enjoyable
  • beautifully crafted environments with different biomes
  • charming and endearing graphical style
  • gives skill points to buy upgrades which reward exploration
  • music is top-notch and adds to the overall charming experience
  • achievements are easy and unlockable while playing
  • rewarding and delightful narrative
  • simple but engaging gameplay
  • charming characters and world design
  • map could be more detailed
  • building mechanics are a bit limiting
  • the game could be more polished
  • some achievements seem to be glitchy or not properly tracked
  • no location marker on the map
  • somewhat short and lacking in replay value
  • lacks depth compared to other games in the genre
  • gameplay can become repetitive
  • towards the end of the game, finding the campsites can be frustrating
  • some collision detection issues with trees and bushes

The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's score of 96.3%  Top 5% should be considered while evaluating them.

Please take this list with a grain of salt, as this is an AI generated list based on a small sample of Haven Park's review data provided by Steam. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.

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