The story of the writer Mike Williams, a specialist in paranormal phenomena, he is sent to the dead city of Centralia to search for inspiration, to finish writing your book on the paranormal.
- Singleplayer (376)
- Horror (370)
- Exploration (367)
- Psychological Horror (363)
- CRPG (359)
- Puzzle (354)
- Walking Simulator (352)
- 3D (350)
- First-Person (348)
- Historical (346)
- FMV (344)
- Story Rich (342)
- Linear (339)
- Zombies (337)
- Demons (332)
- Psychedelic (327)
- Survival (323)
- Atmospheric (317)
- Psychological (310)
- Adventure (295)
Release Date | Mar 21, 2019 |
Price | $ 5.99 |
Steam Rating (Steam Purchases / All) | 44.6% (mixed) Bottom 10% / 42.2% Bottom 10% |
Steam DB Rating (Steam Purchases / All) | 46.1% Bottom 15% / 44.1% Bottom 15% |
Reviews (Steam Purchases / All) | 74 / 102 |
Curators | 6 reviews Bottom 35% |
Median Play Time | 26 min Bottom 15% |
Play Time per Dollar | 4 minutes Bottom 5% |
Followers | 357 |
Owners | ± 3.5K |
Copies Sold | ± 2.5K |
Gross Revenue ($) | ± 6K |
Rating and Reviews (Monthly)
This graph shows 1406's Steam rating and reviews between March 2019 and December 2023. Steam's rating oscillates between 61.1% (March 2019) and 40.6% (October 2021).
With 102 reviews, 1406 could be a decent indie success. The chart suggests a long tail distribution, which could mean that the game was promoted at laucnch but that there were no more marketing, update or major discounts after that point.
Review Languages
This donut chart displays the languages of 1406's reviewers. The most popular language is English (39%), followed by Russian (22%). There is a healthy diversity in the review languages, with 14 different languages represented. The game is available in 5 languages. Unless the game has a lot of dialogues, translating is usually not a lot of work compared to completing a game, therefore adding more translations is generally recommended.
Time Played
This chart displays the time players have spent in 1406, comparing positive and negative reviews. The time in game is very low, with only 42 minutes in the 80th percentile. Short games can be fun, but some players might feel that it's too short and ask for a refund.
The negative reviews median playtime closely matches the median for positive reviews, meaning that there is no major difference between the players' experiences and the reviews probably reflect personal preferences more than anything else.