Check out this new multiplayer battle game created with Pixel Game Maker MV! Switch between a Rabbit and a Person as you use carrot bombs to knock your opponent out and get knocked out yourself in this party-style battle game.
- Indie (31)
- Action (21)
- Casual (21)
- Free to Play (15)
- 4 Player Local (14)
- 2D (13)
- Competitive (13)
- Pixel Graphics (13)
- Multiplayer (12)
- Colorful (12)
- Relaxing (11)
- Short (11)
- Cute (11)
- Family Friendly (11)
- Controller (11)
Release Date | Oct 30, 2018 |
Price | Free |
Steam Rating (All Reviews) | 48% (mixed) Bottom 10% |
Steam DB Rating (All Reviews) | 48.8% Bottom 15% |
Reviews | 25 Bottom 30% |
Curators | 3 reviews Bottom 10% |
Median Play Time | 9 min Bottom 1% |
Followers | 185 Bottom 35% |
Owners | ± 14.8K |
Copies Sold | ± 3.7K |
Rating and Reviews (Monthly)
This chart shows CROSS X CARROT's Steam rating and reviews from October 2018 to November 2023. Steam's rating is varying from 63.6% (April 2019) to 43.4% (March 2023).
With its 25 reviews Bottom 35%, CROSS X CARROT might be a success for a hobbyist, or a small indie success if it was made in a short amount of time. The graph seems to be a long tailed distribution. That sometimes means that the marketing efforts were concentrated on the game launch, and that there was no major update or discounts after.
Review Languages
This doughnut chart shows CROSS X CARROT's review languages. The most popular language is English (64%), followed by Russian (20%). There is diversity in the review languages, with 6 languages represented. The game has been translated in only one language (English), it's always good to have more translations to access other markets.
Time Played
This chart displays the time played in CROSS X CARROT depending if the reviewer left a positive or a negative review. The time played is unusually low, reaching only 15 minutes in the 80th percentile, but the game is free.
The negative reviews median playtime closely matches the median for positive reviews, meaning that there is no major difference between the players' experiences and the reviews probably reflect personal preferences more than anything else.