Rising Lords is a medieval turn-based strategy game with card and board game elements. Send your serfs to fight and die in your name... or let them prosper, and use them to your advantage!
- Medieval (196)
- Turn-Based Tactics (189)
- Turn-Based Strategy (185)
- Strategy (183)
- Indie (172)
- Multiplayer (132)
- Tactical (128)
- Turn-Based (124)
- Turn-Based Combat (124)
- Early Access (120)
- Base-Building (118)
- Hex Grid (116)
- 2D (113)
- City Builder (111)
- Simulation (108)
- Singleplayer (95)
- Sandbox (91)
- Hand-drawn (89)
- Co-op (83)
- Replay Value (76)
Release Date | May 27, 2020 |
Price | $ 19.99 Top 10% |
Steam Rating (Steam Purchases / All) | 72.2% (mostly positive) Bottom 35% / 72.9% |
Steam DB Rating (Steam Purchases / All) | 69% / 69.7% |
Reviews (Steam Purchases / All) | 601 Top 20% / 661 Top 20% |
Curators | 30 reviews Top 20% |
Median Play Time | 9.4 hours Top 20% |
Play Time per Dollar | 29 minutes |
Followers | 12.5K Top 10% |
Owners | ± 30.2K Top 30% |
Copies Sold | ± 21.1K Top 20% |
Gross Revenue ($) | ± 296.1K Top 15% |
Rating and Reviews (Monthly)
This graph shows Rising Lords's Steam rating and reviews between May 2020 and December 2023. Steam's rating is in a range going from 80.1% (June 2020) to 72.9% (December 2023).
With 661 reviews Top 15%, Rising Lords could be an indie success or even a small AAA success. The chart looks like a long tail distribution, which sometimes means that the marketing was concentrated on the game launch and then stopped, and that no major update or discounts followed.
Review Languages
This doughnut chart shows Rising Lords's review languages. The most popular language is English (37%), followed by Simplified Chinese (29%). There is a healthy diversity in the review languages, with 24 different languages represented. The game is translated in 13 languages, which is nice.
Time Played
This chart displays the number of hours played in Rising Lords, showing a comparison between positive and negative reviews. It also shows the reviews during Early Access. The time in game is not bad at all, with 27 hours in the 80th percentile.
The negative reviews play time is 2 times lower than the positive reviews median play time. A high negative review play time (median : 6 hours) could mean that Rising Lords crashes after a while or becomes too repetitive or difficult in the end. The Players' feedback section might give some insight about that.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's score of 72.2% Bottom 35% should be considered while evaluating them.
Please keep in mind that this list was AI-generated with only a statistical sample of Rising Lords's review data that Steam provides. Moreover, be aware that problems aren't always meant to be solved. Communicating clearly and managing the player's expectations is important too!