The Operational Art of War IV (Steam Game) Steam logo

The Operational Art of War IV Header Image
The Operational Art of War IV Header Image

The Operational Art of War IV is the new generation of operational wargames. With more flexibility than before and with a new array of exciting features, it will make you relive the most iconic battles from the dawn of the 20th Century to modern day, including the ones that never occurred!

Release DateOct 15, 2018
Price$ 39.99  Top 2%
Steam Rating (Steam Purchases / All)78.8% (mostly positive) / 81.1%
Steam DB Rating (Steam Purchases / All)73.2% / 75.5%
Reviews (Steam Purchases / All)222  Top 30% / 297  Top 25%
Curators6 reviews  Bottom 35%
Median Play Time38.8 hours  Top 3%
Play Time per Dollar58 minutes  Top 25%
Followers3.8K  Top 20%
Owners± 16.4K 
Copies Sold± 10.1K  Top 30%
Gross Revenue ($)± 299K  Top 15%

Rating and Reviews (Monthly)
  

Chart showing the monthly evolution of The Operational Art of War IV steam rating, positive and negative reviews.

Here you can see The Operational Art of War IV's Steam rating and reviews between October 2018 and December 2023. Steam's rating oscillates between 86.6% (October 2018) and 78.6% (September 2019).

With 297 reviews Top 25%, The Operational Art of War IV could be a decent indie success. The chart looks like a long tail distribution, which sometimes means that the marketing was concentrated on the game launch and then stopped, and that no major update or discounts followed.

Review Languages
 

Donut graph showing review languages for The Operational Art of War IV and the proportion of players they represent.

This doughnut chart shows The Operational Art of War IV's review languages. The most popular language is English (46%), followed by Simplified Chinese (36%). The player's languages are well diversified, with 17 different languages appearing in the reviews. The game is available in 4 languages. Unless the game has a lot of dialogues, translating is usually not a lot of work compared to completing a game, therefore adding more translations is generally recommended.

Time Played

Chart displaying The Operational Art of War IV percentiles of time played for positive, negative, and early access reviews.

This chart displays the time players have spent in The Operational Art of War IV, comparing positive and negative reviews. You'll notice that the time played is very impressive, reaching 158 hours in the 80th percentile.

The median play time for the negative reviews is 15 times less than the median for positive reviews. Some The Operational Art of War IV players left negative reviews after playing for a long time (more than 36 hours for the top 20%), it can be a sign that a part of the fanbase was displeased about the evolution of the game and decided to review bomb it. You could check if there is an explanation in the Players' feedback section.

Players' Feedback

Game's StrengthsGame's Weaknesses
  • massive military simulation sandbox
  • huge number of great scenarios
  • awoke a fascination in military history
  • superb game
  • good game
  • backwards compatibility
  • each scenario is almost like its own game
  • good fanbase
  • consider it a positive review
  • had a blast playing scenarios
  • spartan UI
  • lack of UI scaling
  • not a good starting point for wargame genre
  • multiplayer not recommended
  • wildly innacurate battle planner
  • hiding combat factors
  • worst manual
  • no basic functionalities
  • offensive focus on numbers
  • bugs and quirks

These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's rating of 78.8% should be taken into account when assessing them.

Please take this list with a grain of salt, as this is an AI generated list based on a small sample of The Operational Art of War IV's review data provided by Steam. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.

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