Mother Nature has met her match!
- Casual (45)
- Strategy (43)
- Adventure (43)
- Indie (42)
- Time Management (16)
- Singleplayer (11)
- Addictive (10)
Release Date | Aug 16, 2017 |
Price | $ 6.99 |
Steam Rating (Steam Purchases / All) | 93.8% (positive) Top 15% / 89.1% Top 25% |
Steam DB Rating (Steam Purchases / All) | 78.5% Top 25% / 76.9% Top 30% |
Reviews (Steam Purchases / All) | 32 / 46 |
Curators | 2 reviews Bottom 1% |
Median Play Time | 11.4 hours Top 15% |
Play Time per Dollar | 1.6 hour Top 15% |
Followers | 219 |
Owners | ± 7.9K |
Copies Sold | ± 1.4K |
Gross Revenue ($) | ± 3.5K |
Rating and Reviews (Monthly)
This chart shows Rescue Team 7's Steam rating and reviews from August 2017 to August 2023. Steam's rating oscillates between 88% (January 2020) and 94.1% (December 2018).
With 46 reviews, Rescue Team 7 could be a success for a hobbyist, or a small indie success if it didn't take too long to produce.
Review Languages
This doughnut chart shows Rescue Team 7's review languages. The most popular language is English (33%), followed by Simplified Chinese (22%). There is a nice diversity in the reviews, with 11 languages represented. The game is available in 4 languages. Unless the game has a lot of dialogues, translating is usually not a lot of work compared to completing a game, therefore adding more translations is generally recommended.
Time Played
This chart displays the time players have spent in Rescue Team 7 for positive reviews. (The number of negative reviews was not significant.) The time played is adequate, reaching 19 hours in the 80th percentile.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's 93.8% rating Top 15% should be factored in during their evaluation.
Please take this list with a grain of salt, as this is an AI generated list based on a small sample of Rescue Team 7's review data provided by Steam. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.