Shalnor Legends: Sacred Lands (Steam Game) Steam logo

Shalnor Legends: Sacred Lands Header Image
Shalnor Legends: Sacred Lands Header Image

A Story-Rich RPG/Action-Adventure Game, made by one person over the course of three years. Step into the shoes of the young Elf Rynna, and explore the Sacred Lands. Venture into dangerous dungeons, explore caves and solve puzzles and become the champion of the Goddess Illeria.

Release DateJan 25, 2018
Price$ 9.99  Top 30%
Steam Rating (Steam Purchases / All)63.2% (mixed) Bottom 25% / 68%  Bottom 35%
Steam DB Rating (Steam Purchases / All)58.8% Bottom 30% / 62.5%  Bottom 35%
Reviews (Steam Purchases / All)38  / 50
Curators15 reviews
Median Play Time9.8 hours  Top 20%
Play Time per Dollar59 minutes  Top 25%
Followers769 
Owners± 6.6K 
Copies Sold± 2.2K 
Gross Revenue ($)± 10.1K 

Rating and Reviews (Monthly)
  

Chart showing the monthly evolution of Shalnor Legends: Sacred Lands steam rating, positive and negative reviews.

This chart shows Shalnor Legends: Sacred Lands's Steam rating and reviews from January 2018 to December 2023. Steam's rating oscillates between 90.9% (April 2018) and 68% (December 2023).

With 50 reviews, Shalnor Legends: Sacred Lands could be a small indie success if it didn't take too long to produce.

Review Languages
 

Donut graph showing review languages for Shalnor Legends: Sacred Lands and the proportion of players they represent.

This doughnut chart shows Shalnor Legends: Sacred Lands's review languages. The most popular language is English (78%), followed by Portuguese - Brazil (6%). There is diversity in the review languages, with 9 languages represented. The game has only one translation (English), it could have been more popular if it was translated in more languages.

Time Played

Chart displaying Shalnor Legends: Sacred Lands percentiles of time played for positive, negative, and early access reviews.

This chart displays the time players have spent in Shalnor Legends: Sacred Lands, comparing positive and negative reviews. The time in game is not bad at all, with 19 hours in the 80th percentile.

The median play time for the negative reviews is 3.1 times less than the median for positive reviews.

Players' Feedback

Game's StrengthsGame's Weaknesses
  • Zelda-like gameplay
  • good pixel graphics
  • pretty soundtrack
  • XBOX360-Controller support
  • inventive puzzles
  • encourages exploration
  • satisfying level design
  • well presented world
  • fluid gameplay
  • rewarding pace
  • grinding for gold and upgrades
  • repetitive puzzles and boss patterns
  • annoying enemies
  • oversized hitboxes
  • simplistic level design
  • lack of story and character development
  • lack of variety in upgrades and arrow types
  • tedious trap-filled hallways
  • grindy nature of upgrade system
  • little alive world or NPC interactions

It's important to understand that this list of positives and negatives is not an unbiased evaluation of the game. Its purpose is to support developers in understanding what their players want. The game's 63.2% rating  Bottom 25% should be factored in during their evaluation.

Please take this list with a grain of salt, as this is an AI generated list based on a small sample of Shalnor Legends: Sacred Lands's review data provided by Steam. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.

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