Afghanistan '11 is the sequel to the highly praised and innovative Vietnam '65. It enhances and builds on it: Afghanistan '11 changes the paradigm of wargaming and manages to bring Counter-Insurgency and guerrilla warfare to your screen, properly represented thanks to a revolutionary gameplay formula!
- Strategy (42)
- Indie (28)
- Military (23)
- Turn-Based Strategy (22)
- Replay Value (18)
- Turn-Based (17)
- War (16)
Release Date | Mar 23, 2017 |
Price | $ 29.99 Top 3% |
Steam Rating (Steam Purchases / All) | 73.2% (mostly positive) / 73% |
Steam DB Rating (Steam Purchases / All) | 69.1% / 69.1% |
Reviews (Steam Purchases / All) | 324 Top 25% / 363 Top 25% |
Curators | 20 reviews Top 30% |
Median Play Time | 24.8 hours Top 10% |
Play Time per Dollar | 50 minutes Top 30% |
Followers | 4.7K Top 15% |
Owners | ± 20.9K |
Copies Sold | ± 16K Top 25% |
Gross Revenue ($) | ± 303.6K Top 15% |
Rating and Reviews (Monthly)
This chart shows Afghanistan '11's Steam rating and reviews from March 2017 to December 2023. Steam's rating is varying from 86.2% (March 2017) to 72.5% (December 2022).
With 363 reviews Top 25%, Afghanistan '11 could be a decent indie success. The chart looks like a long tail distribution, which sometimes means that the marketing was concentrated on the game launch and then stopped, and that no major update or discounts followed.
Review Languages
This doughnut graph shows Afghanistan '11's reviewers languages. The most popular language is English (79%), followed by French (4%). There is a nice diversity in the reviews, with 17 languages represented. The game has been translated in only one language (English), it's always good to have more translations to access other markets.
Time Played
This chart displays the time played in Afghanistan '11, comparing positive and negative reviews. The time played is great, reaching 72 hours in the 80th percentile.
The median play time for the negative reviews is 2.2 times less than the median for positive reviews. Some Afghanistan '11 players left negative reviews after playing for a long time (more than 42 hours for the top 20%), it can be a sign that a part of the fanbase was displeased about the evolution of the game and decided to review bomb it. The Players' feedback section might give some insight about that.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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It's important to understand that this list of positives and negatives is not an unbiased evaluation of the game. Its purpose is to support developers in understanding what their players want. The game's 73.2% rating should be factored in during their evaluation.
Take into account that list was generated using AI on a small sample of Afghanistan '11's Steam review data, it is not meant to be exhaustive. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.