Bring more than your fists to the fight! Featuring all-new battle mechanics and characters, SOULCALIBUR VI marks a new era of the historic franchise. Welcome back to the stage of history!
- Fighting (285)
- Action (245)
- Character Customization (203)
- Multiplayer (137)
- Fantasy (113)
- Swordplay (110)
- Arcade (97)
- Local Multiplayer (92)
- Nudity (87)
- 3D Fighter (87)
- Competitive (78)
- Singleplayer (76)
- Great Soundtrack (47)
- Female Protagonist (45)
- Anime (40)
- Medieval (39)
- Sexual Content (38)
- Story Rich (37)
- Beat 'em up (36)
- RPG (20)
Release Date | Oct 18, 2018 |
Price | $ 59.99 Top 1% |
Steam Rating (Steam Purchases / All) | 82.7% (positive) / 82.2% |
Steam DB Rating (Steam Purchases / All) | 80.5% Top 20% / 80.3% Top 20% |
Reviews (Steam Purchases / All) | 8.3K Top 3% / 12.4K Top 3% |
Curators | 242 reviews Top 2% |
Median Play Time | 27.5 hours Top 5% |
Play Time per Dollar | 28 minutes |
Followers | 71.9K Top 2% |
Owners | ± 1.4M Top 2% |
Copies Sold | ± 719.5K Top 3% |
Gross Revenue ($) | ± 20.8M Top 1% |
Rating and Reviews (Monthly)
Here you can see SOULCALIBUR VI's Steam rating and reviews between October 2018 and December 2023. Steam's rating oscillates between 84.9% (November 2018) and 80.7% (May 2020), with relatively small variations.
With 12.4K reviews Top 3%, SOULCALIBUR VI is an undeniable major AAA level success. The chart looks like a long tail distribution, which sometimes means that the marketing was concentrated on the game launch and then stopped, and that no major update or discounts followed.
Review Languages
This doughnut chart shows SOULCALIBUR VI's review languages. The most popular language is English (59%), followed by Simplified Chinese (10%). The player's languages are well diversified, with 28 different languages appearing in the reviews. The game has been translated in 11 languages.
Time Played
This chart displays the time players have spent in SOULCALIBUR VI, showing a comparison between positive and negative reviews. You'll notice that the time played is very impressive, reaching 100 hours in the 80th percentile.
The negative reviews play time is 2 times lower than the positive reviews median play time. Some players have left a negative review after playing a significant amount of time (67 hours in the 80th percentile) which could mean that a part of SOULCALIBUR VI's fanbase was unhappy about an update and review bombed the game. The Players' feedback section might give some insight about that.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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It's important to understand that this list of positives and negatives is not an unbiased evaluation of the game. Its purpose is to support developers in understanding what their players want. The game's rating of 82.7% should be taken into account when assessing them.
Please take this list with a grain of salt, as this is an AI generated list based on a small sample of SOULCALIBUR VI's review data provided by Steam. Moreover, be aware that problems aren't always meant to be solved. Communicating clearly and managing the player's expectations is important too!