Six years have passed after the events of 2226 A.D. The balance in the galaxy has been restored as transgalactic corporations have been deported to the outskirts of the galaxy and deprived of their power. The Empire, just as before, continues to fight against the Aliens. As a rule armadas of battleships aren't used in such conflicts.
Release Date | Mar 2, 2010 |
Price | $ 3.99 Bottom 30% |
Steam Rating (Steam Purchases / All) | 37.5% (mostly negative) Bottom 5% / 38.6% Bottom 10% |
Steam DB Rating (Steam Purchases / All) | 40.5% Bottom 10% / 41.2% Bottom 10% |
Reviews (Steam Purchases / All) | 120 / 145 |
Curators | 8 reviews |
Median Play Time | 7.3 hours Top 25% |
Play Time per Dollar | 1.8 hour Top 10% |
Followers | 432 |
Owners | ± 83.5K Top 20% |
Copies Sold | ± 7.7K |
Gross Revenue ($) | ± 13.7K |
Rating and Reviews (Monthly)
This graph shows Star Wolves 2's Steam rating and reviews between July 2011 and December 2023. Steam's rating oscillates between 61.5% (April 2014) and 38.6% (December 2023).
With 145 reviews, Star Wolves 2 could be a decent indie success. There is a peak in October 2014 that suggests a major update or discount.
Review Languages
This doughnut chart shows Star Wolves 2's review languages. The most popular language is English (39%), followed by Russian (34%). There is a healthy diversity in the review languages, with 13 different languages represented. The game has 2 translations (English and Polish), it could have been more popular if it was translated in more languages.
Time Played
This chart displays the time players have spent in Star Wolves 2, comparing positive and negative reviews. The time played is adequate, reaching 16 hours in the 80th percentile.
The median play time for the negative reviews is 2 times less than the median for positive reviews. A high negative review play time (median : 5 hours) could mean that Star Wolves 2 crashes after a while or becomes too repetitive or difficult in the end.