Calcu-Late is a story about a boy named James that needs to participate in a godly Olympics tournament as a representative for the goddess of mathematics, Seshat. The tournament will grant the participant a wish that they stated before the tournament starts.
Release Date | Mar 18, 2016 |
Price | $ 1.99 Bottom 15% |
Steam Rating (Steam Purchases / All) | 57.1% (mixed) Bottom 20% / 58.9% Bottom 20% |
Steam DB Rating (Steam Purchases / All) | 55.2% Bottom 25% / 57.4% Bottom 30% |
Reviews (Steam Purchases / All) | 77 / 358 Top 25% |
Curators | 12 reviews |
Median Play Time | 3 hours |
Play Time per Dollar | 1.5 hour Top 15% |
Followers | 148 Bottom 30% |
Owners | ± 726.9K Top 4% |
Copies Sold | ± 5K |
Gross Revenue ($) | ± 2.3K Bottom 35% |
Rating and Reviews (Monthly)
This graph shows Calcu-Late's Steam rating and reviews between March 2016 and December 2023. Steam's rating is varying from 52.9% (February 2017) to 66.6% (May 2016).
With 358 reviews Top 25%, Calcu-Late could be a decent indie success. Peaks in the chart suggest that major updates or discounts happened. They often took place in July.
Review Languages
This doughnut graph shows Calcu-Late's reviewers languages. The most popular language is English (35%), followed by Russian (19%). There is a healthy diversity in the review languages, with 20 different languages represented. The game has been translated in only one language (English), it's always good to have more translations to access other markets.
Time Played
This chart displays the time played in Calcu-Late, comparing positive and negative reviews. The time in game is relatively low, with only 251 minutes in the 80th percentile. Some players enjoy short games, but there is always a risk that people will be disapointed.
The median play time for the negative reviews is similar to the median for positive reviews, hinting that there is no significant difference in the player's experience and that is more a question of personal taste.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's score of 57.1% Bottom 20% should be considered while evaluating them.
Take into account that list was generated using AI on a small sample of Calcu-Late's Steam review data, it is not meant to be exhaustive. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.