A Heroic-Parody tactical RPG combining dungeon crawler’s gameplay and turn-based fights. Dive in an off-beat universe, manage your team and craft mighty gear to equip them! Build your own dungeon by hiding traps and monsters in your galleries, then challenge other players to clean it!
- Dungeon Crawler (173)
- Rogue-lite (168)
- Turn-Based Combat (164)
- Difficult (160)
- Rogue-like (158)
- Turn-Based Strategy (152)
- Strategy (149)
- RPG (144)
- 2D (142)
- JRPG (132)
- Turn-Based (126)
- Turn-Based Tactics (118)
- Fantasy (111)
- Tactical (104)
- Board Game (94)
- Story Rich (84)
- Singleplayer (79)
- Replay Value (76)
- Indie (67)
- Cartoony (49)
Release Date | Sep 6, 2016 |
Price | $ 14.99 Top 15% |
Steam Rating (Steam Purchases / All) | 63.5% (mixed) Bottom 25% / 62.7% Bottom 25% |
Steam DB Rating (Steam Purchases / All) | 61.7% Bottom 35% / 61.2% Bottom 35% |
Reviews (Steam Purchases / All) | 767 Top 15% / 1.2K Top 15% |
Curators | 51 reviews Top 15% |
Median Play Time | 10 hours Top 20% |
Play Time per Dollar | 40 minutes |
Followers | 13.4K Top 10% |
Owners | ± 125.1K Top 15% |
Copies Sold | ± 53.6K Top 15% |
Gross Revenue ($) | ± 419K Top 15% |
Rating and Reviews (Monthly)
This graph shows Dungeon Rushers's Steam rating and reviews between May 2016 and December 2023. Steam's rating varies between 98.1% (July 2016) and 62.7% (December 2023).
The 1.2K reviews Top 15% suggest that Dungeon Rushers might be an indie success or even a small AAA success. Peaks in the chart suggest that major updates or discounts happened.
Review Languages
This donut chart displays the languages of Dungeon Rushers's reviewers. The most popular language is English (35%), followed by Simplified Chinese (22%). There is a healthy diversity in the review languages, with 22 different languages represented. The game has been translated in 12 languages.
Time Played
This chart displays the time players have spent in Dungeon Rushers depending if the reviewer left a positive or a negative review. The reviews during the game's time in Early Access are visible too. The time played is adequate, reaching 27 hours in the 80th percentile.
The median play time for the negative reviews is 2.5 times less than the median for positive reviews. A high negative review play time (median : 5 hours) could mean that Dungeon Rushers crashes after a while or becomes too repetitive or difficult in the end. The Players' feedback section might help understanding the issue.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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It's important to understand that this list of positives and negatives is not an unbiased evaluation of the game. Its purpose is to support developers in understanding what their players want. The game's score of 63.5% Bottom 25% should be considered while evaluating them.
Please take this list with a grain of salt, as this is an AI generated list based on a small sample of Dungeon Rushers's review data provided by Steam. You don't always need to solve every issue. What some players hate might be what your fanbase loves.