In Twilight City: Love as a Cure, you're a young vampire passionately in love with a human. However, the curse of being immortal comes at a high price. Your burning desire for blood can destroy your love. It's up to you to search for a cure in the mysterious city of Skylight.
- Casual (36)
- Adventure (34)
- Point & Click (9)
- Hidden Object (7)
Release Date | Dec 18, 2015 |
Price | $ 6.99 |
Steam Rating (Steam Purchases / All) | 62.1% (mixed) Bottom 25% / 65.1% Bottom 30% |
Steam DB Rating (Steam Purchases / All) | 57.7% Bottom 25% / 61.2% Bottom 35% |
Reviews (Steam Purchases / All) | 29 Bottom 35% / 86 |
Curators | 8 reviews |
Median Play Time | 4.1 hours |
Play Time per Dollar | 35 minutes |
Followers | 205 |
Owners | ± 33K Top 30% |
Copies Sold | ± 2.2K |
Gross Revenue ($) | ± 4.9K |
Rating and Reviews (Monthly)
This chart shows Twilight City: Love as a Cure's Steam rating and reviews from December 2015 to October 2023. Steam's rating oscillates between 76.4% (October 2016) and 63.7% (October 2022).
With 86 reviews, Twilight City: Love as a Cure might be a minor indie success if it was made quickly.
Review Languages
This donut chart displays the languages of Twilight City: Love as a Cure's reviewers. The most popular language is English (52%), followed by Russian (13%). There is a nice diversity in the reviews, with 14 languages represented. The game is available in 6 languages. Unless the game has a lot of dialogues, translating is usually not a lot of work compared to completing a game, therefore adding more translations is generally recommended.
Time Played
This chart displays the time players have spent in Twilight City: Love as a Cure, showing a comparison between positive and negative reviews. The time played is decent, reaching 8 hours in the 80th percentile.
The negative reviews play time is 2.4 times lower than the positive reviews median play time.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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It's important to understand that this list of positives and negatives is not an unbiased evaluation of the game. Its purpose is to support developers in understanding what their players want. The game's 62.1% rating Bottom 25% should be factored in during their evaluation.
Please take this list with a grain of salt, as this is an AI generated list based on a small sample of Twilight City: Love as a Cure's review data provided by Steam. Moreover, be aware that problems aren't always meant to be solved. Communicating clearly and managing the player's expectations is important too!