::Game Concept: Rhythm Game + Hacker Theme:: Play out your dangerous hacker fantasies with this clever rhythm game.Welcome, to the Hacker's World...
- Typing (169)
- Rhythm (163)
- Arcade (159)
- 3D Vision (157)
- Cyberpunk (154)
- Surreal (147)
- Music-Based Procedural Generation (141)
- Action (140)
- Casual (138)
- Sci-fi (132)
- Score Attack (127)
- Level Editor (123)
- Hacking (121)
- Atmospheric (111)
- Memes (106)
- Futuristic (99)
- Singleplayer (96)
- Indie (82)
- Soundtrack (48)
- Experimental (43)
Release Date | Sep 25, 2015 |
Price | $ 9.99 Top 30% |
Steam Rating (Steam Purchases / All) | 50% (mixed) Bottom 10% / 50.8% Bottom 15% |
Steam DB Rating (Steam Purchases / All) | 50% Bottom 15% / 50.6% Bottom 20% |
Reviews (Steam Purchases / All) | 58 / 61 |
Curators | 8 reviews |
Median Play Time | 37 min Bottom 20% |
Play Time per Dollar | 4 minutes Bottom 4% |
Followers | 776 |
Owners | ± 5.5K |
Copies Sold | ± 3.5K |
Gross Revenue ($) | ± 14.4K |
Rating and Reviews (Monthly)
This graph shows Hacker's Beat's Steam rating and reviews between September 2015 and May 2023. Steam's rating oscillates between 70.5% (February 2016) and 48% (January 2020).
With 61 reviews, Hacker's Beat might be a minor indie success if it was made quickly. There is a peak in July 2016 that suggests a major update or discount.
Review Languages
This doughnut chart shows Hacker's Beat's review languages. The most popular language is English (54%), followed by Japanese (26%). There is diversity in the review languages, with 9 languages represented. The game has 2 translations (Japanese and English), it could have been more popular if it was translated in more languages.
Time Played
This chart displays the time players have spent in Hacker's Beat, showing a comparison between positive and negative reviews. The time played is short, reaching only 105 minutes in the 80th percentile. Some players enjoy short games, but there is always a risk that people will be disapointed.
The negative reviews play time is 3.2 times lower than the positive reviews median play time.