Weather Lord: The Successor's Path (Steam Game) Steam logo

Weather Lord: The Successor's Path Header Image
Weather Lord: The Successor's Path Header Image

Rebuild a devastated land, save your people from peril, and face off against an array of bizarre enemies in Weather Lord: The Successor's Path, a captivating time management epic! Play clever and play quick, and victory will be yours!

Release DateMay 7, 2015
Price$ 4.99
Steam Rating (Steam Purchases / All)63.3% (mixed) Bottom 25% / 70.3%  Bottom 35%
Steam DB Rating (Steam Purchases / All)58.6% Bottom 30% / 63.5%
Reviews (Steam Purchases / All)30  / 37
Curators6 reviews  Bottom 35%
Median Play Time3.8 hours
Play Time per Dollar46 minutes
Followers212 
Owners± 64.9K  Top 20%
Copies Sold± 2K 
Gross Revenue ($)± 2.3K  Bottom 35%

Rating and Reviews (Monthly)
  

Chart showing the monthly evolution of Weather Lord: The Successor's Path steam rating, positive and negative reviews.

Here you can see Weather Lord: The Successor's Path's Steam rating and reviews between May 2015 and November 2023. Steam's rating is varying from 85.7% (October 2016) to 68% (September 2019).

With its 37 reviews, Weather Lord: The Successor's Path might be a success for a hobbyist, or a small indie success if it was made in a short amount of time. The chart is compatible with a long tailed distribution, which suggests there was a good visibility at launch but that it was not followed by significant updates or discounts.

Review Languages
 

Donut graph showing review languages for Weather Lord: The Successor's Path and the proportion of players they represent.

This doughnut graph shows Weather Lord: The Successor's Path's reviewers languages. The most popular language is English (62%), followed by Russian (14%). The player's languages are diversified, with 8 different languages appearing in the reviews. The game has 3 translations (English, Russian and German), it's always good to have more translations to access other markets.

Time Played

Chart displaying Weather Lord: The Successor's Path percentiles of time played for positive, negative, and early access reviews.

This chart displays the time played in Weather Lord: The Successor's Path depending if the reviewer left a positive or a negative review. The time in game is acceptable, with 7 hours in the 80th percentile.

The median play time for the negative reviews is 3.1 times less than the median for positive reviews. A low negative review time (median : 95 minutes) can mean that the game crashes on some systems or that the type of gameplay was not completely clear to the players (Is the game unmistakably explained on the Steam Store ?). It is also possible that players were otherwise displeased by Weather Lord: The Successor's Path and decided to review it and get a refund under 2 hours. The Players' feedback section might help understanding the issue.

Players' Feedback

Game's StrengthsGame's Weaknesses
  • Nice graphics and artwork.
  • Good music.
  • Balanced gameplay.
  • Cute characters and fantasy elements.
  • No micro-transactions.
  • Good for players looking for small gaming sessions.
  • Ability to chain tasks workers and hiring guards.
  • Several objectives for each level.
  • Good quality of the game development.
  • No need to invite friends to progress.
  • Unstable game with crashes.
  • Lack of Steam achievements.
  • Repetitive level design.
  • Strict goal times.
  • Not unique gameplay.
  • No penalty for exceeding the time limit.
  • Too much combat and chases may be too difficult for casual players.
  • Obstacles and enemies may be tiresome.
  • Lack of variety in the game.
  • Weather mechanics not unique enough.

The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's rating of 63.3%  Bottom 25% should be taken into account when assessing them.

Take into account that list was generated using AI on a small sample of Weather Lord: The Successor's Path's Steam review data, it is not meant to be exhaustive. You don't always need to solve every issue. What some players hate might be what your fanbase loves.

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