Colonial Conquest is a conquest simulation set in the Victorian age of warfare and expansion of the late 1800's and early 1900's.
- Strategy (40)
- Wargame (31)
- Historical (28)
- Turn-Based (27)
- Indie (22)
- Simulation (21)
- Grand Strategy (20)
- Alternate History (14)
- Singleplayer (13)
- PvP (11)
- Turn-Based Strategy (10)
- Kickstarter (10)
- Remake (10)
- PvE (10)
- Crowdfunded (10)
Release Date | Jul 28, 2015 |
Price | $ 9.99 Top 30% |
Steam Rating (Steam Purchases / All) | 61% (mixed) Bottom 20% / 62% Bottom 25% |
Steam DB Rating (Steam Purchases / All) | 58.8% Bottom 30% / 59.7% Bottom 30% |
Reviews (Steam Purchases / All) | 200 Top 30% / 242 Top 30% |
Curators | 11 reviews |
Median Play Time | 6.6 hours Top 25% |
Play Time per Dollar | 40 minutes |
Followers | 3K Top 20% |
Owners | ± 23.1K |
Copies Sold | ± 11.8K Top 30% |
Gross Revenue ($) | ± 75.5K Top 25% |
Rating and Reviews (Monthly)
This graph shows Colonial Conquest's Steam rating and reviews between July 2015 and December 2023. Steam's rating is in a range going from 78.7% (July 2015) to 60.1% (November 2019).
With 242 reviews Top 30%, Colonial Conquest could be a decent indie success. The chart looks like a long tail distribution, which sometimes means that the marketing was concentrated on the game launch and then stopped, and that no major update or discounts followed.
Review Languages
This doughnut graph shows Colonial Conquest's reviewers languages. The most popular language is English (59%), followed by French (18%). There is a healthy diversity in the review languages, with 13 different languages represented. The game is translated in 7 languages. Considering that, unless the game is text-heavy, adding translations is not a lot of work compared to making a game, it is often a good idea to translate the game in many languages.
Time Played
This chart displays the number of hours played in Colonial Conquest, comparing positive and negative reviews. The time played is adequate, reaching 29 hours in the 80th percentile.
The median play time for the negative reviews is 3.9 times less than the median for positive reviews.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's score of 61% Bottom 20% should be considered while evaluating them.
Please keep in mind that this list was AI-generated with only a statistical sample of Colonial Conquest's review data that Steam provides. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.