YOU WILL FEEL-A-MAZE!
Release Date | Nov 25, 2014 |
Price | $ 4.99 |
Steam Rating (Steam Purchases / All) | 82.6% (positive) / 79.5% |
Steam DB Rating (Steam Purchases / All) | 74.3% / 72.4% |
Reviews (Steam Purchases / All) | 92 / 112 |
Curators | 11 reviews |
Median Play Time | 56 min Bottom 30% |
Play Time per Dollar | 11 minutes Bottom 20% |
Followers | 136 Bottom 30% |
Owners | ± 28.7K Top 30% |
Copies Sold | ± 7.7K |
Gross Revenue ($) | ± 13.7K |
Rating and Reviews (Monthly)
Here you can see Feel-A-Maze's Steam rating and reviews between December 2014 and December 2023. Steam's rating oscillates between 93.5% (March 2015) and 78.5% (May 2021).
With 112 reviews, Feel-A-Maze could be a decent indie success. The chart looks like a long tail distribution, which sometimes means that the marketing was concentrated on the game launch and then stopped, and that no major update or discounts followed.
Review Languages
This doughnut graph shows Feel-A-Maze's reviewers languages. The most popular language is English (53%), followed by Russian (11%). The player's languages are well diversified, with 14 different languages appearing in the reviews. The game has only one translation (English), it could have been more popular if it was translated in more languages.
Time Played
This chart displays the time players have spent in Feel-A-Maze, comparing positive and negative reviews. The time played is short, reaching only 90 minutes in the 80th percentile. Short games can be fun, but some players might feel that it's too short and ask for a refund.
The median play time for the negative reviews is 1.7 times less than the median for positive reviews.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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It's important to understand that this list of positives and negatives is not an unbiased evaluation of the game. Its purpose is to support developers in understanding what their players want. The game's rating of 82.6% should be taken into account when assessing them.
Please take this list with a grain of salt, as this is an AI generated list based on a small sample of Feel-A-Maze's review data provided by Steam. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.