Take Command and Secure Victory in the Great War! Commander – The Great War features a Grand Campaign covering the whole war from the invasion of Belgium on August 5, 1914 to the Armistice on the 11th of November 1918 in addition to 16 different unit types including Infantry, Cavalry, Armoured Cars and Tanks, Artillery, and much more!
- Strategy (58)
- Turn-Based Strategy (27)
- World War I (27)
- Wargame (25)
- Grand Strategy (19)
- Historical (17)
- Turn-Based (11)
- Hex Grid (9)
Release Date | Jul 25, 2014 |
Price | $ 29.99 Top 3% |
Steam Rating (Steam Purchases / All) | 79.8% (mostly positive) / 81.3% |
Steam DB Rating (Steam Purchases / All) | 74.1% / 75.5% |
Reviews (Steam Purchases / All) | 238 Top 30% / 272 Top 25% |
Curators | 11 reviews |
Median Play Time | 45.6 hours Top 2% |
Play Time per Dollar | 1.5 hour Top 15% |
Followers | 2.3K Top 25% |
Owners | ± 17.5K |
Copies Sold | ± 11.6K Top 30% |
Gross Revenue ($) | ± 175.5K Top 20% |
Rating and Reviews (Monthly)
This chart shows Commander: The Great War's Steam rating and reviews from July 2014 to December 2023. Steam's rating is in a range going from 61.7% (September 2014) to 81.4% (August 2021).
The 272 reviews Top 25% suggest that Commander: The Great War might be a reasonable indie success. The chart suggests a long tail distribution, which could mean that the game was promoted at laucnch but that there were no more marketing, update or major discounts after that point.
Review Languages
This donut chart displays the languages of Commander: The Great War's reviewers. The most popular language is English (69%), followed by German (10%). There is a nice diversity in the reviews, with 16 languages represented. The game is translated in 4 languages. Considering that, unless the game is text-heavy, adding translations is not a lot of work compared to making a game, it is often a good idea to translate the game in many languages.
Time Played
This chart displays the number of hours played in Commander: The Great War, showing a comparison between positive and negative reviews. Notice how the time in game reaches a stellar 177 hours in the 80th percentile.
The median play time for the negative reviews is 6.4 times less than the median for positive reviews. A high negative review play time (median : 10 hours) could mean that Commander: The Great War crashes after a while or becomes too repetitive or difficult in the end. The Players' feedback section might help understanding the issue.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's 79.8% rating should be factored in during their evaluation.
Please keep in mind that this list was AI-generated with only a statistical sample of Commander: The Great War's review data that Steam provides. Moreover, be aware that problems aren't always meant to be solved. Communicating clearly and managing the player's expectations is important too!