Onikira is a 2D side scrolling beat ‘em up set in a fantasy feudal Japan where the player takes on the role of a samurai fighting to prevent the forces of the Japanese underworld from breaking through into the world of the living.
- Action (30)
- Adventure (28)
- Indie (28)
- Platformer (15)
- 2D (11)
- Beat 'em up (11)
- Hack and Slash (9)
- Side Scroller (6)
- Singleplayer (6)
Release Date | Aug 27, 2015 |
Price | $ 13.99 Top 20% |
Steam Rating (Steam Purchases / All) | 37.9% (mostly negative) Bottom 5% / 38.8% Bottom 10% |
Steam DB Rating (Steam Purchases / All) | 40.5% Bottom 10% / 40.7% Bottom 10% |
Reviews (Steam Purchases / All) | 169 Top 30% / 366 Top 25% |
Curators | 21 reviews Top 30% |
Median Play Time | 2.7 hours |
Play Time per Dollar | 11 minutes Bottom 20% |
Followers | 2.8K Top 20% |
Owners | ± 81.9K Top 20% |
Copies Sold | ± 13.7K Top 25% |
Gross Revenue ($) | ± 45K Top 30% |
Rating and Reviews (Monthly)
This chart shows Onikira - Demon Killer's Steam rating and reviews from November 2014 to December 2023. Steam's rating varies from 88.5% (November 2014) to 38.6% (August 2023).
The 366 reviews Top 25% suggest that Onikira - Demon Killer might be a reasonable indie success. There are peaks that suggests major updates or discounts.
Review Languages
This donut graph displays the languages of Onikira - Demon Killer's Steam reviews. The most popular language is English (55%), followed by Simplified Chinese (8%). There is a nice diversity in the reviews, with 16 languages represented. The game has been translated in only one language (English), it's always good to have more translations to access other markets.
Time Played
This chart displays the time played in Onikira - Demon Killer, showing a comparison between positive and negative reviews. It also shows the reviews during Early Access. The time in game is acceptable, with 5 hours in the 80th percentile.
The median play time for the negative reviews is similar to the median for positive reviews, hinting that there is no significant difference in the player's experience and that is more a question of personal taste.