Warrior Kings: Battles maintains the excitement that made Warrior Kings a leading RTS. It is a stand-alone title that adds a new strategic and tactical dimension to the series.
Release Date | May 6, 2014 |
Price | $ 9.99 Top 30% |
Steam Rating (Steam Purchases / All) | 92.2% (very positive) Top 20% / 92.1% Top 20% |
Steam DB Rating (Steam Purchases / All) | 84.1% Top 15% / 84.2% Top 15% |
Reviews (Steam Purchases / All) | 243 Top 30% / 264 Top 30% |
Curators | 8 reviews |
Median Play Time | 27 hours Top 5% |
Play Time per Dollar | 2.7 hours Top 5% |
Followers | 766 |
Owners | ± 25.3K Top 30% |
Copies Sold | ± 15.9K Top 25% |
Gross Revenue ($) | ± 32.5K |
Rating and Reviews (Monthly)
This chart shows Warrior Kings: Battles's Steam rating and reviews from May 2014 to December 2023. Steam's rating is varying from 100% (May 2014) to 84% (January 2015).
With its 264 reviews Top 25%, Warrior Kings: Battles could be considered a decent success for an indie game. The December 2019 peak suggests that there was a major update or discount.
Review Languages
This doughnut graph shows Warrior Kings: Battles's reviewers languages. The most popular language is English (63%), followed by Italian (5%). There is a nice diversity in the reviews, with 21 languages represented. The game has been translated in only one language (English), it's always good to have more translations to access other markets.
Time Played
This chart displays the time played in Warrior Kings: Battles depending if the reviewer left a positive or a negative review. The time in game is outstanding, with 86 hours in the 80th percentile.
The median play time for the negative reviews is 3.6 times less than the median for positive reviews. The negative review time is high (median is 8 hours), it can be a sign that Warrior Kings: Battles crashes after a while or becomes too repetitive or difficult towards the end. The Players' feedback section might give some insight about that.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's 92.2% rating Top 20% should be factored in during their evaluation.
Take into account that list was generated using AI on a small sample of Warrior Kings: Battles's Steam review data, it is not meant to be exhaustive. You don't always need to solve every issue. What some players hate might be what your fanbase loves.