Rogue's Tale (Steam Game) Steam logo

Rogue's Tale Header Image
Rogue's Tale Header Image

Rogue's Tale is a single player turn-based dungeon crawling game.

Release DateMar 28, 2014
Price$ 6.99
Steam Rating (Steam Purchases / All)74.2% (mostly positive) / 72.4%
Steam DB Rating (Steam Purchases / All)70.6% / 69.2%
Reviews (Steam Purchases / All)551  Top 20% / 649  Top 20%
Curators15 reviews
Median Play Time38.1 hours  Top 3%
Play Time per Dollar5.5 hours  Top 2%
Followers1.6K  Top 30%
Owners± 41K  Top 25%
Copies Sold± 19.7K  Top 20%
Gross Revenue ($)± 70.4K  Top 25%

Rating and Reviews (Monthly)
  

Chart showing the monthly evolution of Rogue's Tale steam rating, positive and negative reviews.

This chart shows Rogue's Tale's Steam rating and reviews from March 2014 to December 2023. Steam's rating oscillates between 60.1% (September 2014) and 72.4% (December 2023).

With 649 reviews Top 15%, Rogue's Tale could be an indie success or even a small AAA success. Peaks in the chart suggest that major updates or discounts happened.

Review Languages
 

Donut graph showing review languages for Rogue's Tale and the proportion of players they represent.

This doughnut chart shows Rogue's Tale's review languages. The most popular language is English (72%), followed by Simplified Chinese (9%). There is a nice diversity in the reviews, with 18 languages represented. The game has 2 translations (English and Simplified Chinese), it could have been more popular if it was translated in more languages.

Time Played

Chart displaying Rogue's Tale percentiles of time played for positive, negative, and early access reviews.

This chart displays the time players have spent in Rogue's Tale, comparing positive and negative reviews. Notice how the time in game reaches a stellar 197 hours in the 80th percentile.

The median play time for the negative reviews is 11 times less than the median for positive reviews. Some players have left a negative review after playing a significant amount of time (45 hours in the 80th percentile) which could mean that a part of Rogue's Tale's fanbase was unhappy about an update and review bombed the game. The Players' feedback section might give some insight about that.

Players' Feedback

Game's StrengthsGame's Weaknesses
  • Randomly generated dungeons and encounters
  • Unyielding difficulty
  • Addictive gameplay
  • Graphics
  • Fast dying/creation of next adventurer
  • Extras such as gaining equipment for later characters
  • Some monsters can be used to your advantage
  • True recreation of the Rogue game of 1980
  • Predictable outcome of interactions
  • Easy to access modest scaling up
  • Unnecessarily clunky and cumbersome controls
  • Few options for classes, skills, and items
  • The only way to improve is to master the game mechanics
  • Items cannot be identified automatically
  • Heritages are too difficult to unlock after the first couple
  • Storekeepers will not buy unidentified items from you
  • Controls can be needlessly complicated
  • The game is too brutal and luck based
  • Even with skill, randomness can still kill you
  • Nothing is carried over between runs

These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's 74.2% rating should be factored in during their evaluation.

Please take this list with a grain of salt, as this is an AI generated list based on a small sample of Rogue's Tale's review data provided by Steam. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.

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