”I've been here before..." Jean-Jacques Gordot woke up to find himself trapped in a red room. A door that won't open, a hanging light bulb, scattered wine bottles. And for some reason, this room gives him a feeling of deja vu...
- Adventure (31)
- Indie (31)
- Horror (12)
- Atmospheric (10)
- Escape Room (8)
Release Date | Jun 9, 2016 |
Price | $ 9.99 Top 30% |
Steam Rating (Steam Purchases / All) | 55.8% (mixed) Bottom 15% / 59.7% Bottom 20% |
Steam DB Rating (Steam Purchases / All) | 54% Bottom 20% / 56.9% Bottom 25% |
Reviews (Steam Purchases / All) | 43 / 62 |
Curators | 12 reviews |
Median Play Time | 2 hours |
Play Time per Dollar | 12 minutes Bottom 25% |
Followers | 370 |
Owners | ± 4.5K |
Copies Sold | ± 2.5K |
Gross Revenue ($) | ± 12.3K |
Rating and Reviews (Monthly)
Here you can see CRIMSON ROOM® DECADE's Steam rating and reviews between June 2016 and May 2023. Steam's rating is varying from 87.5% (July 2016) to 59% (February 2023).
With 62 reviews, CRIMSON ROOM® DECADE could be a small indie success if it didn't take too long to produce. The chart looks like a long tail distribution, which sometimes means that the marketing was concentrated on the game launch and then stopped, and that no major update or discounts followed.
Review Languages
This doughnut graph shows CRIMSON ROOM® DECADE's reviewers languages. The most popular language is English (55%), followed by Korean (8%). The player's languages are well diversified, with 12 different languages appearing in the reviews. The game is available in 8 languages, which is great.
Time Played
This chart displays the time played in CRIMSON ROOM® DECADE, comparing positive and negative reviews. The time played is short, reaching only 208 minutes in the 80th percentile. Short games can be fun, but some players might feel that it's too short and ask for a refund.
The negative reviews median playtime closely matches the median for positive reviews, meaning that there is no major difference between the players' experiences and the reviews probably reflect personal preferences more than anything else.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's rating of 55.8% Bottom 15% should be taken into account when assessing them.
Take into account that list was generated using AI on a small sample of CRIMSON ROOM® DECADE's Steam review data, it is not meant to be exhaustive. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.