A game I made for a certain kind of person. To hurt them.
- Psychological Horror (2072)
- Difficult (1924)
- Singleplayer (1137)
- Physics (1044)
- Horror (653)
- Philosophical (634)
- Funny (613)
- Platformer (563)
- Indie (540)
- Survival Horror (350)
- Casual (344)
- Dark Humor (326)
- Replay Value (293)
- Adventure (286)
- Action (269)
- Comedy (249)
- Story Rich (230)
- Strategy (223)
- Great Soundtrack (200)
- Third Person (180)
Release Date | Dec 6, 2017 |
Price | $ 7.99 |
Steam Rating (Steam Purchases / All) | 82.8% (positive) / 82.3% |
Steam DB Rating (Steam Purchases / All) | 81.6% Top 20% / 81.2% Top 20% |
Reviews (Steam Purchases / All) | 61.1K Top 1% / 67.6K Top 1% |
Curators | 400 reviews Top 1% |
Median Play Time | 8.5 hours Top 20% |
Play Time per Dollar | 1.1 hour Top 25% |
Followers | 184K Top 1% |
Owners | ± 3.6M Top 1% |
Copies Sold | ± 3.2M Top 1% |
Gross Revenue ($) | ± 13.9M Top 2% |
Rating and Reviews (Monthly)
This graph shows Getting Over It with Bennett Foddy's Steam rating and reviews between December 2017 and December 2023. Steam's rating is in a narrow range going from 83.1% (November 2021) to 79.7% (September 2018).
With 67.6K reviews Top 1%, Getting Over It with Bennett Foddy is definitely a major AAA level success. The chart suggests a long tail distribution, which could mean that the game was promoted at laucnch but that there were no more marketing, update or major discounts after that point.
Review Languages
This doughnut graph shows Getting Over It with Bennett Foddy's reviewers languages. The most popular language is English (55%), followed by Simplified Chinese (17%). There is a healthy diversity in the review languages, with 28 different languages represented. The game is translated in 5 languages. Considering that, unless the game is text-heavy, adding translations is not a lot of work compared to making a game, it is often a good idea to translate the game in many languages.
Time Played
This chart displays the number of hours played in Getting Over It with Bennett Foddy depending if the reviewer left a positive or a negative review. The time in game is excellent, with 32 hours in the 80th percentile.
The negative reviews play time is 2.5 times lower than the positive reviews median play time.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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The intention behind these pros & cons isn't to establish a balanced evaluation of the game, but rather to assist developers in identifying enhancement opportunities. The game's score of 82.8% should be considered while evaluating them.
Please keep in mind that this list was AI-generated with only a statistical sample of Getting Over It with Bennett Foddy's review data that Steam provides. You don't always need to solve every issue. What some players hate might be what your fanbase loves.