Hypermarket Tycoon Manager is an engaging business simulation game where you take on the role of a young entrepreneur who aims to build and grow a successful supermarket business.
- Strategy (65)
- Adventure (59)
- Casual (56)
- Simulation (53)
- Singleplayer (30)
- Management (24)
- Family Friendly (22)
- Indie (20)
- Inventory Management (20)
- Resource Management (18)
Release Date | Apr 10, 2023 |
Price | $ 1.99 Bottom 15% |
Steam Rating (Steam Purchases / All) | 65% (mixed) Bottom 25% / 62.1% Bottom 25% |
Steam DB Rating (Steam Purchases / All) | 60.7% Bottom 30% / 58.7% Bottom 30% |
Reviews (Steam Purchases / All) | 60 / 66 |
Curators | 5 reviews Bottom 30% |
Median Play Time | 1.6 hour |
Play Time per Dollar | 23 minutes |
Followers | 439 |
Owners | ± 796 Bottom 25% |
Copies Sold | ± 733 Bottom 30% |
Gross Revenue ($) | ± 562 |
Rating and Reviews (Monthly)
This chart shows Hypermarket Tycoon Manager's Steam rating and reviews from April 2023 to December 2023. Steam's rating is in a range going from 50% (April 2023) to 70.9% (May 2023).
With 66 reviews, Hypermarket Tycoon Manager might be a minor indie success if it was made quickly. The July 2023 peak suggests that there was a major update or discount.
Review Languages
This doughnut graph shows Hypermarket Tycoon Manager's reviewers languages. The most popular language is English (56%), followed by Russian (17%). There is a nice diversity in the reviews, with 10 languages represented. The game has 3 translations (English, Russian and Simplified Chinese). Having more translations could have boosted the game's popularity.
Time Played
This chart displays the number of hours played in Hypermarket Tycoon Manager, showing a comparison between positive and negative reviews. The time in game is relatively low, with only 252 minutes in the 80th percentile. Some players enjoy short games, but there is always a risk that people will be disapointed.
The negative reviews median playtime closely matches the median for positive reviews, meaning that there is no major difference between the players' experiences and the reviews probably reflect personal preferences more than anything else.