Combining Roguelite, Action RPG, and Tower Defense gameplay into a crazy free-for-all, where it’s you and up to three friends versus hordes of enemies. Select your hero, survive the waves of foes, unlock new weapons and runes, and take on the bosses that await you!
- Rogue-lite (284)
- Action Roguelike (277)
- Action RPG (274)
- Action (270)
- Co-op (268)
- Multiplayer (261)
- RPG (259)
- Combat (257)
- Adventure (255)
- Fantasy (253)
- Cartoony (252)
- Third Person (250)
- Magic (247)
- Medieval (245)
- PvE (243)
- Early Access (240)
- Online Co-Op (239)
- Singleplayer (236)
- Action-Adventure (234)
- Colorful (232)
Early Access | Mar 29, 2022 |
Price | $ 14.99 Top 15% |
Steam Rating (Steam Purchases / All) | 52.2% (mixed) Bottom 15% / 50.8% Bottom 15% |
Steam DB Rating (Steam Purchases / All) | 51.7% Bottom 20% / 50.6% Bottom 20% |
Reviews (Steam Purchases / All) | 232 Top 30% / 266 Top 30% |
Curators | 18 reviews Top 30% |
Median Play Time | 4.5 hours |
Play Time per Dollar | 18 minutes Bottom 35% |
Followers | 1.6K Top 30% |
Owners | ± 22.8K |
Copies Sold | ± 17.6K Top 25% |
Gross Revenue ($) | ± 127.1K Top 20% |
Rating and Reviews (Monthly)
This graph shows Dungeon Defenders: Going Rogue's Steam rating and reviews between March 2022 and December 2023. Steam's rating oscillates between 46.9% (March 2022) and 52.4% (July 2023).
The 266 reviews Top 25% suggest that Dungeon Defenders: Going Rogue might be a reasonable indie success. The chart looks like a long tail distribution, which sometimes means that the marketing was concentrated on the game launch and then stopped, and that no major update or discounts followed.
Review Languages
This doughnut chart shows Dungeon Defenders: Going Rogue's review languages. The most popular language is English (79%), followed by German (4%). There is a healthy diversity in the review languages, with 18 different languages represented. The game has only one translation (English), it could have been more popular if it was translated in more languages.
Time Played
This chart displays the time players have spent in Dungeon Defenders: Going Rogue, showing a comparison between positive and negative reviews. It also shows the reviews during Early Access. The time in game is not bad at all, with 16 hours in the 80th percentile.
The median play time for the negative reviews is 8.3 times less than the median for positive reviews. When the negative review time is low (median : 74 minutes), it can be a sign that the game crashes on some systems or that players misunderstood the nature of the game (Does the Steam page clearly explain it, with gifs and a gameplay video ?). It can also mean that some players were somehow offended by Dungeon Defenders: Going Rogue and decided to review it and get a refund under 2 hours. The Players' feedback section might help understanding the issue.
Players' Feedback
Game's Strengths | Game's Weaknesses |
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It's important to understand that this list of positives and negatives is not an unbiased evaluation of the game. Its purpose is to support developers in understanding what their players want. The game's score of 52.2% Bottom 15% should be considered while evaluating them.
Please take this list with a grain of salt, as this is an AI generated list based on a small sample of Dungeon Defenders: Going Rogue's review data provided by Steam. Moreover, be aware that problems aren't always meant to be solved. Communicating clearly and managing the player's expectations is important too!