Vestaria Saga II: The Sacred Sword of Silvanister (Steam Game) Steam logo

Vestaria Saga II: The Sacred Sword of Silvanister Header Image
Vestaria Saga II: The Sacred Sword of Silvanister Header Image

Vestaria Saga II continues the adventures of Zade, bringing the tales of him and his companions to a thrilling, satisfying end. They will encounter allies both new and old while uncovering more mysteries behind the vile Margulites and their plan to plunge Vestaria into a new age of darkness.

Release DateJul 28, 2022
Price$ 19.99  Top 10%
Steam Rating (Steam Purchases / All)92.6% (very positive) Top 20% / 93.3%  Top 15%
Steam DB Rating (Steam Purchases / All)83.6% Top 15% / 84.5%  Top 15%
Reviews (Steam Purchases / All)175  Top 30% / 195  Top 30%
Curators35 reviews  Top 20%
Median Play Time41.7 hours  Top 3%
Play Time per Dollar2.1 hours  Top 10%
Followers4.4K  Top 15%
Owners± 8K 
Copies Sold± 5.2K 
Gross Revenue ($)± 96.4K  Top 25%

Rating and Reviews (Monthly)
  

Chart showing the monthly evolution of Vestaria Saga II: The Sacred Sword of Silvanister steam rating, positive and negative reviews.

This graph shows Vestaria Saga II: The Sacred Sword of Silvanister's Steam rating and reviews between July 2022 and December 2023. Steam's rating is in a narrow range going from 90.2% (July 2022) to 94.5% (November 2022).

With 195 reviews Top 30%, Vestaria Saga II: The Sacred Sword of Silvanister could be a decent indie success. The chart looks like a long tail distribution, which sometimes means that the marketing was concentrated on the game launch and then stopped, and that no major update or discounts followed.

Review Languages
 

Donut graph showing review languages for Vestaria Saga II: The Sacred Sword of Silvanister and the proportion of players they represent.

This donut graph displays the languages of Vestaria Saga II: The Sacred Sword of Silvanister's Steam reviews. The most popular language is Simplified Chinese (61%), followed by English (30%). There is a healthy diversity in the review languages, with 12 different languages represented. The game has 3 translations (English, Simplified Chinese and Japanese). Having more translations could have boosted the game's popularity.

Time Played

Chart displaying Vestaria Saga II: The Sacred Sword of Silvanister percentiles of time played for positive, negative, and early access reviews.

This chart displays the number of hours played in Vestaria Saga II: The Sacred Sword of Silvanister, comparing positive and negative reviews. The time played is great, reaching 73 hours in the 80th percentile.

The negative reviews play time is 30 times lower than the positive reviews median play time. A low negative review time (median : 88 minutes) can mean that the game crashes on some systems or that the type of gameplay was not completely clear to the players (Is the game unmistakably explained on the Steam Store ?). It is also possible that players were otherwise displeased by Vestaria Saga II: The Sacred Sword of Silvanister and decided to review it and get a refund under 2 hours. The Players' feedback section might help understanding the issue.

Players' Feedback

Game's StrengthsGame's Weaknesses
  • great characters
  • saveskum feature
  • fun maps
  • well-designed maps
  • character balance
  • unique units
  • good units
  • viable units
  • rotating roster
  • engaging interactions
  • ambush reinforcements
  • RNG-based skills
  • massive maps
  • slogging maps
  • questionable map design
  • arbitrary unit movement
  • no difficulty selection
  • poor fullscreen option
  • convoluted systems
  • some crazy/difficult maps

These advantages and disadvantages are not meant to provide a fair assessment of the game, but to help developers identify potential improvements. The game's score of 92.6%  Top 20% should be considered while evaluating them.

Please keep in mind that this list was AI-generated with only a statistical sample of Vestaria Saga II: The Sacred Sword of Silvanister's review data that Steam provides. Additionally, remember that not all issues need to be fixed, sometimes the best approach is to communicate better to manage the player's expectations.

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